Reviews from

in the past


Mortal Kombat 4 on N64 is a decent port of the arcade classic, but it shows its age. The 3D graphics, while groundbreaking at the time, now feel blocky and stiff. Controls are a tad unresponsive compared to the tighter arcade version, and the roster isn't the best in the series. Still, if you're craving old-school MK action or just want a nostalgic trip back to the 90s, it's worth checking out.

The big Mortal Kombat game for this generation of consoles, and this one brings the graphics into full 3D. After experimenting with a few styles of graphics and gameplay with their earlier N64 fighting games, Mortal Kombat 4 settles on polygon models that manage to capture the spirit of the 2D sprites pretty well.

The gameplay also feels quite solid to me. It sticks to working from a 2D point of view with some slight 3D movement from dodging. One new feature is the ability to use items like rocks to throw at opponents, and each person can bring out a weapon with a special move (which the opponent can also use if dropped).

There’s a few modes such as an endurance mode fighting random opponents, the standard arcade mode and some tournament options for multiplayer. The practice mode also gives you a move list, but this is only on a static screen and you can’t pin one to try.

This seems like the N64’s most solid fighter so far, although it doesn’t try to do anything special either.