Reviews from

in the past


This game made me gay and depressed


"Como assim tem mais de um final? Como assim acabou?"
Nier Automata é incrível, gameplay fluída, história e narrativa intrigante e emocionante e uma das trilhas sonoras mais marcantes dessa década. O combate é bem refinado, as vezes bem desafiador e impreciso mas é semelhante a uma dança quando se entende as mecânicas, a história é melancólica e te prende querendo saber mais jogando novamente até concluir todos os finais.

遺サレタ場所/斜光

Uno de los juegos de mi vida una obra maestra en el desarrollo de personajes

Achei que tinha zerado aí descobri que tinha que zerar mais duas vezes e cansei.

This game has so many great small details that not only builds up it's own story but NieR lore as a whole. But the sheer amount of build-up unfortunately causes the issue of the game itself ending at around the point where it climbs up to it's peak. For some that's perfect, if they want to immortalize the last part of the game for the most part, but for some it might leave them wanting more. An amazing game in terms of characters, story building and visuals, but unfortunately it needed just a bit more to reach it's maximum potential.

I get really annoyed at 9S every time I pick this up like pssh dude come on can't you tell the themes of the story you're in c'mon just read the script with me

I don't think there is another game that uses game media the same way Nier:Automata does it. The journey throughout ending A to ending E and its parallel storytelling made up for a surprising experience I didn't think I was gonna take much of, but at the end it ended up being one of the best conclusions I've seen in a self-contained story

I really tried to like it, but the constant bugs and horrible keyboard controls were really frustrating and i couldn't enjoy it at all

MAYBE I'LL PLAY IT AGAIN AFTER I GET A DAMNED CONTROLLER. Don't even bother playing it on Mouse and keyboards.

Kinda fun but kinda repetitive

literally the peakest peak of all time

No entré mucho en la historia, y el gameplay me parece horrendo. Armas fatal balanceadas y unos enemigos horribles. Sin más

fundamentally changed my life when i was 16

excellent game except for that one freakin boss fight dang it

This game changed me. Please play it

I want to kms one of my favorites of all time

My two favourite things: philosophy and big juicy asses

Those last couple hours are insane

SPOILER WARNING: Contains almost insignificant details about how NG+ works, and details about the backstory that leads to the NieR universe, but, without discussing NieR Replicant nor spoiling Automata!

NieR: Automata, by Yoko Taro, is not going to be an easy-to-make review.
Taro in an interview discussed how, in a game, just a different camera angle can completely change its genre, and this game is proof of that statement.
While Nier is technically a third-person ARPG, likely hooking people in for the looks of the main protagonist, subverts any expectations by opening as a bullet-hell space fighter. The game continuously switches camera angle and genre, going from 3rd person to a platformer 2D, to a hack-and-slash isometric/diablo-like. The camera is one of the strongest tools of the game instead of a limitation as it often is.
The way all these camera angles and genres work so well when other titles struggle at the one thing they should do really shows the mastery not only of the team of Yoko Taro but Platinum Games as well.

The gameplay is probably one of the best and most refined ARPG platinum games ever made, so fluid and satisfying to fight in, satisfying with each movement and character feedback to my actions. I loved every second of it and never backed out of a fight! The game is full of secrets and often they are also well hidden but not unobtainable.

Nier's story begins with the alternative ending of a completely different game, Drakengard, in particular the E finale path. Here, Drakengard's protagonist and Queen Beast end up traveling through space and time to a modern-day Tokyo, where the fire-breathing hero defeats her.
The death of the Queen Beast unleashed what is known as the White Chlorination Syndrome. The disease known as WCS started in downtown Shinjuku and quickly spread, causing devastating effects. Most people who contracted it would gradually turn into salt, while others became violently insane.
By 2009, the country had become a warzone, with uninfected humans fighting against a mad, unstoppable horde known as "Legion".
This eventually leads to the events that take place in NieR: Replicant, which I won't get into as important, yet not necessary to enjoy Automata.
Eight thousand years later, in addition to all the issues caused by the WCS and discussed in NieR: Replicant, Earth is invaded by alien machine life forms. Eventually, the remaining human population decided that they had had enough and fled to the moon, where they could be relatively safe. From there, they can send combat androids to fight against the machines and reclaim their homeland.
This is where our story begins, following around 2B, an android part of the YoRHa team, and her adventures, featuring her companion 9S and another android. These are all playable characters at some point.
The game has 26 endings, the canon ones being A through E, and the rest are non-canon a bit more on the funny side. The game is HEAVILY focused on the concept of a pseudo-NewGame+, inviting the player to finish it and start again using the same save file. So much so, that the game must be completed several times to see all the endings, including the true ending. Like many NG+ in games, items are carried over and so are side mission objectives. Beating the game the first time will give you the A ending, but instead of simply restarting and increasing in difficulty, the game will offer a different POV to the story, in the second route, and wildly change in the third route etc.

As a player who started this game without any knowledge of the previous work of Taro, this took me by surprise and I have never found a title using a game machine so brilliantly.

The soundtrack is something absurd, always spot on and catchy; keeps up with the moment and mood you are going through very well. Tracks from this game, years after when reviewing this review, are still some of my favorite music.

Sadly, the PC version used to not be perfectly optimized when launched.
Hell, we didn't even know it would come out a week after PS4 until days before launch. It had some flaws, for example, in fullscreen the game would not be rendered at the targeted resolution but stick to 900p as on the console. But many of these problems were solved with the FAR mod quickly after release.
The great news is that after the release of NieR: Replicant on PC, Square came back to this title, patching and optimizing the game as it should have always been, fixing many optimization issues, and adding support to FSR and 4K icons for the HUD.
The game also has a DLC that is primarily an arena mode with unique objectives and costumes for all characters, fun overall!

The game is well deserving, and I don't think my describing it further would only spoil what a wonderful experience the game is.
Just know, it's hands down one of the games I suggest to anyone I know.
It is, without a doubt, one of the best gaming experiences I've ever had.

9.5/10

NieR: Automata means a lot to me.

This game has one of the best soundtracks in the history of gaming and media in general, if not the best.

An amazing Hack N' Slash combat that mutes into many other genres depending on the situation, which blew my mind back then.

And most important, great story and characters, who experience insane development, this game is the reason why im interested in philosophy, which i will never forget.


great song track and nice as- good

Game is very interesting, but I could not find myself wanting to continue the story. Characters seem to have a lot to them, but I will not find out what secrets they hold. Unfortunately, the SFMs will do for now

going to be edited periodically as i finish the endings

ending a (4/29/24): what an amazing game, the pacing, the story, the gameplay, the characters, the settings, the music,, sublime