Reviews from

in the past


i felt something, like a warm loving embrace, and i woke up

literally every time i think of something cool i wish were in a video game, i remember that this game already has it.
- ghibli inspired style with floating islands and aircrafts? check.
- an open world filled with a bunch of mini-bosses? check.
- cool weapons and a cool house to display them in? check.
this is the game all of my minecraft modpacks want to be.

This one's weird because the more I played it the more mixed my thoughts were on it. It's still my favorite game of 2023, but there is still something about it that leaves me unsure about the game.


From a technical point this game is a masterpiece and for the 170 hours I put into it I mostly loved it. It just feels to similar to breath of the wild and while the dungeons are an (albeit small) step in the right direction, they didn't give me what I wanted from them. The story's highs are pretty high and the ending is up there with the series best but I think I'm just ready to move on from this iteration of Hyrule. The future is looking bright for Zelda.

absolutely stunning for the first few hours, before you put it down and never pick it back up again (much like botw!) has the exact same flaws as botw, like having an open world with nothing in it, but this one has building!
hate to be so negative on this one, i did love the game for the few hours i played it, but god it fucking sucks to replay or even go super far in
if anything, i was hoping it would at least convince devs to steal the building mechanics, but then nintendo patented them. thanks nintendo!

This review contains spoilers

An excellent game marred by performance issues, an odd story and the empty and disappointing nature of the Depths. I would've given it 5 stars if BOTW didn't already exist, as it is in the same world and general map of it.
Note: The Champions of the previous game almost feel like they were never there in this one.

Didn't catch me as much as the prequel, but I'm still gonna finish it... eventually

A good game, mostly carried by the bones of BotW while adding little on top. Not worth the 6 year wait.

Un acierto como secuela. La mecánica de la ultramano es una ideaza y me sorprende que el juego no explote en cincuenta mil bugs distintos. Además, añadir el cielo y el subsuelo como mapa explorable le añade aun más contenido, como si le hiciese falta. La única pega que le pondría son los jefes, que, a excepción de Colgera y Ganondorf, son bastante olvidables.

Cómo que 1000 semillas kolog.

I enjoyed this game so much. There are so many aspects that I liked, but what I maybe enjoyed the most was exploring the new mechanicas, and coming up with solutions to problems using them. This game is in my opinion best when played knowing nothing up front, and figuring it out for yourself. Some frame rate issues is the only negative thing I have to say, but it doesn't get it the way of the game play, so it doesn't matter.

A couple of the quests after completing all four shrines were kind of unnecessary (and in the case of the robot building one not very fun at all).

I also did not do a specific side quest until quite late in the game, which taught me how to upgrade my battery level. I don’t think this type of thing should be taught in an optional quest considering how important it is to the mechanics of the game.

With those complaints out of the way, this is one of the greatest games ever. The world, the design and the story all bring it together making it my favourite game of 2023.

Extremely addicting and fun, but can get pretty repetitive if you want to finish every quest, do every shrine, open entire depths map, max out stats, etc.
Actually liked it way more than BotW from the outset. Probably because I already knew how to play it and didn't spend the first 20 hours learning how to do basic stuff.
The plot overall is better this time, but 4 of the main story quests are so repetitive and bland it's hilarious. Just because you can tackle these at random, the devs made every quest end with a cinematic that differs only slightly, so you basically have to watch the same cutscene 4 times, lol.
The ending is heckin great though. Epic, flashy, heartfelt, with nicely animated cutscenes. Actually made me care a bit about Zelda (which I still hate overall because of her whiny fake british voice).

Not as strong as BoTW due to having already explored the world of Hyrule. Has some incredible mechanics but the story and half baked sky islands bring it down from truly surpassing its predecessor. The Depths also suffer from monotonous gameplay loops and don’t ever live up the the surface world.

Excellent game but at the same time dissapointing. Though its hard to rate it anything other than excellent

Entered the world of Zelda games with BotW and continued with this title. Just forget you are playing a game and let the unique flow of the exploration and adventure grasp you. Like Homelander says: “It was perfect… Perfect!

You make your own fun with this! It's as fun as you want it to be!

While it doesn't succeed at everything, and may be a little too derivative for some, i do think this game has the best overall gameplay in any 3d zelda. I think in the future, we will be able to appreciate the overwhelming focus on freedom a lot more, especially if Nintendo listens to fans and makes games a lot more restrictive again.

definitely didn't cry at the finale (lying)

Started this last year only to finish it recently and it's alright overall. I feel like the story is a bit better than BOTW's and does feel more engaging but I feel there are some weak parts to it. The final boss/sequence was incredible and exactly what I would want from a game like this, even if the final phase is a bit too easy after the much harder prior phases.

I do really like the tools you get for this game a lot and how they encourage greater experimentation and creativity but with that comes with a lot of frustration for me personally. As of right now I think i prefer the tools you get in BOTW more because they're a lot more reliable in function and are less finicky to use than the Zonai stuff, but again that's just me.

Has lots of highlights though and I did enjoy my time with the game overall but I hope we can close the book on open world Zeldas for now, at least ones set in the same Hyrule. I feel like they did enough to make this feel like a different adventure but I feel like the novelty has worn thin at this point. If they truly want to make open world Zeldas the next step for the franchise I hope we can at least move on from this era into something truly new. Or give us dual hookshots and let us swing around like Spider-Man. Either is acceptable.

Aggressively okay. Didn’t give me a different enough experience from the original.

Kinda like BOTW, except i wanted to 100% it. Adding building to the game really makes me want to play Kerbal, except i dont want to do math

nada que decir
obra maestra


The only limit is your imagination

Es el mejor titulo que he tenido la suerte de jugar. Su mundo es infinito y atrapante. Es un mundo del que jamás quiero salir

Tears of the Kingdom is one of the best games I have ever played, and when it comes to open worlds, it even clinches the #1 spot in my opinion. Yes, it is a sequel, so if you played Breath of the Wild, you will probably not feel the same as you felt when that first modern open world Zelda game came out. However, at least that was what happened to me, you will think about how the developers managed to make everything feel new, special and almost magic in a world that you have been to before - This is where this game really shines.

The story is oh so well written and neatly implemented into the universe that BOTW initiated. Not often have I had a moment in a game where I thought "holy f*ck, please let this game never end". And this moment happened about 60 hours into my playthrough. "60 hours?" you may think. Yes, TOTK is a long game, and I would not recommend playing this as a matter of clearing your backlog. One of the greatest strengths is how they combined the open world and the story. If you want to progress in the story, that's ok, but if you don't, that's even better.

The team behind this game proved that a sequel can build on it's predecessor and by implementing new innovative ways to play (sky islands, underworld, building mechanics), there is not one occasion where you think "I kinda miss that from BOTW".

Furthermore, the soundtrack is just incredible, and is easily comparable to the likes of RDR2 and Elden Ring.

Now, why does this game not get 5 stars?
For one, graphics. And I don't mean the graphic style, I hope that it is to stay, but without that aliasing and maybe a higher base resolution, it would definitely look better.
Secondly, the main dungeons do fall short in comparison to BOTW, as they do feel repetitive and boring gameplay wise.


This game is a piece of art