Reviews from

in the past


The job system does most of the heavy lifting here. Builds aren’t as flexible as they would eventually become in 7, Tactics, 12 etc. though you can get pretty creative in 5; there’s still plenty to sink your teeth into.

I would say everything else is just varying degrees of decent.

The story is serviceable (with some funny moments peppered throughout, at least in the GBA localisation), the way it’s structured is perfectly adequate, the visuals are functional, and the music is good—sometimes great—albeit not quite up to the standard that Uematsu set for himself on many other games, and there also just isn’t enough of it; perhaps it’s to be expected for a SNES game, but you’ll encounter a ton of repeating tracks.

That’s about all I have to say about FF5. I like it. I’ll replay it some day.