Reviews from

in the past


i only play the game for the women. fell down after inazuma, i would not recommend to others. kinda impossible to wishes when youre BROKE! storyline is alright tbh.

é um jogo com uma lore bem boa pra falar a verdade, além de ter gráficos bem bonitos em geral. O triste mesmo é o fator gacha, além do endgame ser muito cansativo.

LEAVE ME ALONE STOP GIVING MORE TALL GIRLS ARGGHHHHHHHHHHH

The exploration is this game's greatest strength and for a long time it captured me. I even enjoyed the gameplay a lot. That is until you encounter shielded enemies.
Now, it has an element system and I would expect it to force me to change between elements, yes, but the problem is that shielded enemies remove any impact the combat had, making it feel really, REALLY weak. And its endgame content is the worst I've seen in any live service game.
It's a shame, cuz I liked what this game showed me at first. If only it kept that momentum going.


This review contains spoilers

4.6
The Arlecchino story quest is one of the most narratively and emotionally unsatisfying quests to date. It's weird.

I'm not meant for grinding games, for real.

Had fun playing it when it first came out. I have no fun playing it anymore sadly, too much new shit.

Amazing game for casuals, anyone looking for a combat oriented experience and less story, please stay far away and maybe play Honkai: Star Rail.

Won't deny the game is very polished and the models look good, but Paimon and the story (Except you, Fontaine) drag the game down so much.

bland character design, boring combat, predatory gacha system. the lore is okay and kinda interesting, but i refuse to play a game that still uses energy system in 2024.

roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar
simplesmente o maior jogo de grind ja visto na historia desse planeta, com a história AS VEZES salvando por pouco (inazuma gaming) e de vez em quando voce sente o tal pico de serotonina sentida pelos mesmos seres humanos que vendem a casa pra apostar no bicho o que é maneiro mas tal qual uma punheta logo acaba e voce se sente um merda.

A good game with a bad company

Genshin… Encore un jeu dont j’ai été addict pendant longtemps. J’ai commencé à y jouer à sa sortie, puis me suis arrêtée milieu 2023 a peu près, je crois. Alors bon niveau gameplay, design des persos, de l’Open world, de la musique, de la beauté du jeu, y’a rien a redire. Le jeu est très beau, les musiques sont excellentes, jouées par des orchestres, le design des persos et leur gameplay sont incroyable, encore plus maintenant en 2024, que en 2020, ce qui est normal, il se sont vachement amélioré. Mais, ce qui m’a fait arrêter d’y jouer, c’est que c’est répétitif, trop répétitif. Par là, ce que je veux dire, c’est que quand t’as finis les histoires principales des persos (qui se renouvelles à chaque MAJ), bah… t’as plus grand choses à faire, à part explorer l’open world et farm pour des primos. Car oui c’est un gacha, et comme tout gacha qui se respecte, c’est addictif. J’y ai mis beaucoup d’argent oui, et je regrette pas du tout, car j’aimais y jouer à ce jeu, mais c’est vrai que c’était frustrant quand tu mets bcp d’argent pour ne pas avoir le perso que tu veux. On peut également jouer en multi, ce que je faisais souvent. Mais bon je note ce jeu 3 étoiles car c’est quand même un jeu auquel j’ai bcp joué malgres tout, mais je ne pense pas y rejouer aujourd’hui.

It seems good for a gacha game, but I have so many other things to play and after about a day of troubleshooting it trying to get it to work without crashing every 10 minutes, I can't justify pouring time into something that will inevitably be a bit disappointing in trying to f2p it. I played a bit on my phone, but knowing there's a better experiencing and long downloads every rare time I go to play it I can't be bothered. Maybe if it gets a switch release I'll give it another go but it's too unstable on my fairly robust system.

Edit in 2024: now that things are backlogged a bit in terms of it's content, I've considered checking it out to see a bit more of it, but my points stand mostly. And there's too much better stuff to play or try to waste time with predatory games.

the world's most generic game ever made. predatory gacha systems and the most boring characters imagineable with a story that never caught my attention for even a moment. it's like... alright. never going to be my thing, and that's okay. i've played it on PS4 and my android phone.

First, Genshin Impact is a gacha game and everything that's wrong with gacha games is in Genshin Impact too. Things like paying for progression, powercreep, or the gambling addiction bait is here and won't be leaving soon.

With this in mind, GI is a very competent game for the genre it belongs to, having actual gameplay compared to other gachas, which are mostly known for statstick autobattler gameplay. There is exploration, theorycrafting, puzzle-solving, and lots of different characters to play, build and fight with, if you have the time -or money- to invest.

It is important to say this: GI started as a Breath of the Wild clone. Both had a similar structure and featured similar mechanics up to a certain point of the story. As a live service game, obviously GI grew bigger and now features different things that makes it a very different game.

For the story I would say that GI has a very interesting lore, full with mysteries and great characters, most of them with at least serviceable writing, and integrating irl culture, themes and aesthetics into different chapters that aren't really bad at all. However, the way the player is introduced to this lore by the way of the story makes you think that the game is not really serious about it, and most of the quests either feel like you shouldn't take them seriously until the last moments or when lore drops, or you should be extemely emotionally invested in whatever is happening right now even if you really started the quest 10 seconds ago. Both approachs suffer from the wall of text problem when either npc's talk for 10 minutes straight exposition dumping or a literal wall of text in a lore-note.

Most of the gameplay on GI consists of exploration, following the main story and leveling your character as needed in the early and mid game, and when reaching late game this changes to pretty much doing daily quests and farming statsticks for your characters while waiting for the next character or expansion, rendering your total playtime to 15 to 40 minutes daily, which might be chill for some people but it gets repetitive afer a while.

This game has a very high production value, excellent designs and aesthetics, and is fun when you have enough time to invest in farming characters and materials, if you don't, you might like the main story and that's it. Not recommended if you are prone to wasting too much money on games or have gambling problems.

Não sei, talvez por ser um dos primeiros jogos desse tipo que joguei eu achei bom, a trilha sonora é muito bom a arte e legal e eu gostei muito de explorar o mapa.