Reviews from

in the past


The gameplay and length of Half-Life are in perfect sync with each other, i never once felt like i was anxious for the game to end, a pretty solid experience overall

Also the gibs are way funnier than the ragdolling of Half-Life 2

Basicamente o FPS que definiu uma geração e ainda por cima meteu uma trilha sonora que só tem pedrada.
Só não jogue com os modelos em HD. Eu SUPLICO!

still extremely fun and interesting as an evolutionary mid-point between the age of the boomer shooter and the age of the tactical shooter. xen sucks though.


Valve just gets game design. They fully understand how to get a player to keep pushing through their game - by cutting up chapters into short segments, they take you through different environments in quick succession, slowly building upon your arsenal while introducing new enemies or story tidbits. For the most part, this game is paced perfectly, it is almost always clear where to go (which is a pretty big deal for a game in the late 90’s), the gunplay is so satisfying yet challenging, there’s no real handicap to your weapons, and it makes certain encounters that much more tense. The storytelling is super impressive (especially the ending for me), I found that the story was quite deceptive, which other people don’t really point out, but I am pretty stupid. Some events are kind of ridiculous like the assassins, but for the most part the game does do well at replicating how an event like this would unfold in the real world - I love the whole idea to do with the marines, it kind of shocked me the first time. While there are moments of unrelenting tedium or just straight up boring chapters like “On a Rail” or the infamous “Xen”, the bigger problem for me was the steep difficulty spikes that randomly occured, which are not only frustrating, but fatal to the game’s overall pacing at times - say if you accidentally run out of ammo at a specific point you might have to restart that section from an old save - something which, as I pointed out, is crucial to what makes Valve games so good (and fun). But even with that, Half Life is still a brilliant experience, and a game that I feel everyone needs to play, to gain an understanding of how Valve continues to evolve with each new game they make.

It's been seven years since my last (and first) walktrough, and coming back to the game after the big update and that gap was honestly awesome.

It started from me deciding to do some mapping for HL1, and then it unexpectedly turned into a full playtrough.

It was a great experience, though I noticed a lot of texture bugs, which I don't remember to be before the update, and died a lot due to unexpected skill issue.
It's also cool how great maps designed are. Valve definitely knows game design and stuff well.

To be honest, I don't know what to tell about HL1, cause everything was already said, and all I wanted just to capture the moment of my second walktrough.

It was nice.

Cool game, but it definitely shows its age and gets a bit repetitive.

Революционная игра.

Half Life is mostly amazing but some repetitive sections and that fucking last area bring it down

A tight FPS that doesn't waste a single second. The action doesn't stop, and the world feels effortlessly interesting.

I still can't overcome my fear of the giant mutant fish

A wild ride for something from 1998. It's definitely aged but still enjoyable with chapters like Office Complex, "We've Got Hostiles!", and Surface Tension. Lots of variety in the weapons and enemies too. An essential game!!

As long as you're not sitting there actually shooting the guys it's fun, just bhop around them.

Un jeu notable de l'histoire du jeu vidéo. Malheureusement je n'ai pas la motivation d'aller plus loin. Une vidéo explicative (JDG) et quelques minutes de jeux m'auront suffit.

Not a bad game, but I didn't really enjoy it

Great game but focuses more on combat rather then story

"It's time mr. Gordon. To the test chamber"