Reviews from

in the past


As one story ends another begins. This is what brings us to Crossbell. A city state sandwiched between two political superpowers seemingly hanging on by a thread to stay afloat of outside influences. However not everything is what it seems on the surface. Crossbell is corrupt and is very limited on what it can do to fix its own issues. And only the SSS can change Crossbell's wrongdoings from within.

I love the SSS man. Every member is so fun to see and their interactions are priceless. The squad is so diverse in personality and yet they mesh so well. Even their battle styles are different. Seeing the SSS slowly get the recognition they deserve is such a payoff. They aren't just a copy of the bracer guild and made their own identity.

I find the setting of Crossbell to be very engaging especially since the state is small enough to where you are able to get to know every character including the npcs and really connect with the characters when shit hits the fan. It also isn't small to the point where you get tired of the same locations. This can also be implied due to how well this game uses its map. Like it just makes sense that you have to go all over Crossbell to retrieve an overdue book or partake in a fishing contest at the sandbar.

As always Trails and of course Falcom delivers on its soundtrack. Like every time this track played I was on the edge of my seat because I knew I had to lock in. Another great soundtrack that the music is all it takes to change your mood in an instant.

Can't talk about Zero without a certain character's journey that has spanned over 3 games now. Definetly one of the best character journeys I have seen in a video game. Every time they are on screen I always get emotional. There is just something about how its handled that it's truly special.

From what this game concludes off of, I really wonder how Azure will start off because Zero had a pretty conclusive ending but definetly has questions that needs to be answered. Just like us as the player, the SSS still doesn't know all of the answers on the why of how Crossbell functions but if we just get over the barrier only then we can seek the truth and justice be served.

"But what we need right now is the experience of overcoming these kinds of obstacles. Think about it, clear the small barriers one by one… If we do that, then someday, we’ll have the power to get over the taller barriers, too. "

*Played Trails from Zero twice back in 2023 (first on PS4 then on Switch). Now making a review of it since it's still fresh in my mind and I just finished the Liberl arc not long ago in 2024.

Trails From Zero (or Zero for simple sakes) is a solid game through and the second Trails game I ever played.

As the start of a new arc known as the Crossbell arc, Zero had the job to establish a new cast of characters as well as develop the city-state of Crossbell as a setting. From the two playthroughs I did, I can confidently say it did it's job well as I loved the settings of Crossbell in general and the new cast of characters from the Special Support Section (SSS). The main cast of characters were fun to watch as the game greatly builds on their dynamic with each other over the course of the game. It doesn't help that the amazing jp voices from the Evo version elevated them into some of my favorite characters (ex. Randy and Tio). Crossbell, while small in comparison to Liberl, is still a rich setting filled with some of the best named NPCS in the series. Due to the settings contained in one city with a few small towns, bases, and a hospital, the stories of the named NPCs develop through out the whole game and it makes me care for them more than Liberl NPCs due to the smaller setting.

The story is pretty good for what it is, even if its pretty small in context to the larger narrative of the series. However, I do like the fact the story is really self - contained with a start and an end that doesn't force the direct sequel baiting that most other Trails kind of fall into to.

As for gameplay, it still follow the quartz system from the Sky games, though there are minor modifications such as changing some specific spells into a different element or adding new spells all together. The battles are still the same from the Sky games, though you are mostly sticking with the four SSS members for most the game. You do get the usual extra characters, though they are only temporary.

Finally, music is simply excellent whichs make walking through Crossbell a joy and battles pretty hype.

As for the negatives, the game starts off slow though thankfully not as slow as Sky FC. There is unfortunately no English voice acting though I could understand the fact that trying to record it would delayed the game and thus delayed future Trails games that need to be localized. Finally, the PC and Switch ports invalidate the PS4 version due to the simple fact that there are no chat logs to check.

Other than those nitpicks, Trails from Zero is just a pretty great game in general and a solid start of the Crossbell game. And shouts out for the Geofront Team for make this happen! 4.5/5.