Reviews from

in the past


The foundation for something interesting is here, but the execution is pretty awful. For one, the presentation is sub-par. I think the ship design and layout is pretty cool, but the character models creep into uncanny-valley territory. Voice acting is really hit-or-miss as well. The gameplay is lacking: gunplay is very basic and clunky a lot of the time, the inventory system is extremely convoluted for no reason, and its hard to keep track of your relationship standings with everyone on the ship at times. And then, at the end, the game leaves a bad taste in your mouth by cutting the game short right when its about to get interesting, and advertising the sequel instead. Just makes this game feel like one big ad, which is not a good look. Like I said, there are some interesting concepts here, and I think the story they were trying to tell is engaging at a base level, but the team really needed to rein their focus in to just the dialogue/relationship mechanics, because way too much time was spent on the other aspects of gameplay that are genuinely not good. The game did not make me actually angry, but it definitely left a lot to be desired.