Reviews from

in the past


Hunt The Night is a solid Zelda-like distinguished by its stunning 16-bit Victorian Gothic horror art design, which stands out as the game's greatest strength. Honestly, more games should embrace this art design. At this point, I'd even play a survival game in that style, despite it being my least favorite genre lol. Also how good looks that cover art?

While its dungeon design follows a formulaic pattern, the boss fights are exceptional and well-crafted. One mid-game boss, in particular, requires your full attention, evoking the classic Souls-like challenge.

The lore is there and has some great "aha" moments but is ultimately a bit cliché and flat when it comes to the story of the main character. Her sprite is very cute, though. I also like the light but nonetheless very satisfying environmental storytelling. There are even some visual clues in the environment that will guide you to your next objective, which I always appreciate, especially since the game has no map.

Considering this is the studio's first "big" game, I'm genuinely impressed with what they've accomplished. Some aspects obviously need fine-tuning, but it's clear they had a strong creative vision. Hopefully, they will continue honing their craft despite the fact that it gone under the radar.