Reviews from

in the past


Jimmy Neutron was one of the few Nicktoons I consistently watched as a kid, and I remember having an okay time with this when I played it several years ago. Although I still enjoy the show, I cannot say the same thing about the game now.

This probably won't be too surprising, but it's a pretty generic licensed kid's game. I'll give credit where it's due and say that the visuals and music aren't bad; they certainly look and feel like the real show. Some of the writing is even lifted straight from the episode this game was inspired by. The actual gameplay is super boring, though. All the game really amounts to is slowly running around collecting invention parts and capturing the same enemies over and over and over.

Although collecting gizmo pieces and inventing new items sounds cool, most of them really only amount to being keys to unlocking parts of the levels and don't have much utility otherwise. You can invent optional items, but most of them range from completely useless to actively detrimental to playing the game. There's a huge amount of missed potential here; removing most of these gadgets would have no effect on the rest of the game.

The combat (if you can even call it that) is just as bland. It's as if the developers thought, "What if we made Luigi's Mansion, but made it suck?" You fight enemies by blasting them with a ray and then sucking them up with a vacuum. You even suck them up by moving the control stick in the opposite direction from where they are going; I wasn't kidding with the Luigi's Mansion comparison. You fight the same enemies in every single level, and I swear you cannot fight some of them without taking damage. There is little variety in the combat, and because that's all the game really has in terms of actual gameplay, I got bored really quickly.

The campaign is super short, but it somehow feels way longer. Every level is ridiculously long, and the general flow of levels is very repetitive. The few boss fights are annoying, and the game often resorts to simply telling the player the solutions to puzzles and fights instead of subtly guiding them to a solution. You are also not able to replay levels once you complete them without beginning an entirely new campaign (not that you'd want to go back to these levels). The only thing saving this game from being outright bad is its aforementioned aesthetics; they're genuinely decent and faithful to the show. Without that, this would be a nothingburger of a game. I can't really recommend this to anybody, except the nine avid Jimmy Neutron fans on the planet.