Full bias incoming!
I played this game so many times for so many weeks and weekends, and I didn't even get to own the game until later in life (thanks to it being a gift from a friend). That's right, I RENTED this game constantly. I probably spent more money on this game than the initial retail price was for it. I probably could have bought the game if I were just more frugal with my cash. But, kids be kids, lol.
That out of the way, I have to say that I don't think this is better than the original. It's much cheesier and hokier (especially with its plot), has a scant few, very light movement glitches, and I felt it was a little too short. Plus, it had many, many more mid level load times, and sometimes had boss battles completely separate from the stage they came from.
Despite all that, I felt its highs were better than the original. The game had more interesting locals, the music was amazing start to finish, the weapons were still indeed fun to use, Dan Hand was always a joy, and the mood via gameplay and setting atmosphere was delightfully darker.
Also, from a personal anecdote, there is something so immensely satisfying about walking up to a zombie that's charging towards you, whipping out a Blunderbuss, pulling the trigger, and watching it explode into gory pieces, spraying green, rotted blood everywhere. And that's just the tip of the iceberg.
We'll probably never again have a game like this; A cartoony, Tim Burton inspired partial gore fest that has a low to mid brow sense of humor worn proudly on the glove's rim. For all of its warts and boils, I'm glad Medievil II exists, and sits at #4 of my favorites.
I played this game so many times for so many weeks and weekends, and I didn't even get to own the game until later in life (thanks to it being a gift from a friend). That's right, I RENTED this game constantly. I probably spent more money on this game than the initial retail price was for it. I probably could have bought the game if I were just more frugal with my cash. But, kids be kids, lol.
That out of the way, I have to say that I don't think this is better than the original. It's much cheesier and hokier (especially with its plot), has a scant few, very light movement glitches, and I felt it was a little too short. Plus, it had many, many more mid level load times, and sometimes had boss battles completely separate from the stage they came from.
Despite all that, I felt its highs were better than the original. The game had more interesting locals, the music was amazing start to finish, the weapons were still indeed fun to use, Dan Hand was always a joy, and the mood via gameplay and setting atmosphere was delightfully darker.
Also, from a personal anecdote, there is something so immensely satisfying about walking up to a zombie that's charging towards you, whipping out a Blunderbuss, pulling the trigger, and watching it explode into gory pieces, spraying green, rotted blood everywhere. And that's just the tip of the iceberg.
We'll probably never again have a game like this; A cartoony, Tim Burton inspired partial gore fest that has a low to mid brow sense of humor worn proudly on the glove's rim. For all of its warts and boils, I'm glad Medievil II exists, and sits at #4 of my favorites.
Quoting my review of the first game, this second one plays in pretty much the same way with its weapons and play style except now for the plot and characters being a bit different and the controls feeling a bit more polished. I sometimes get confused on which part I got up to in this one considering I was playing it at the same time as the first one so I get them easily mixed up.
Un gioco, successore di MediEvil, che è realizzato per certi versi meglio rispetto il primo. Livelli meglio strutturati e più lunghi. Boss particolari nel mondo in cui devi combatterli. Grafica significativamente migliorata. Un livello di difficoltà leggermente superiore, ma non ha l'atmosfera magica del primo. Tuttavia un gioco fatto bene tecnicamente e in generale.
I wish I could go back in time to 1997 and just smack every single developer of 3D platformer games across the jaw over and over again and scream in their ears till they go deaf “what don't you understand about ‘keep the camera behind me’? Keep the camera behind me!!!!!!!!!" It’s a little harsh, but it might improve the timeline, you never know.
What a damn shame. I really wanted to get into this, and I thought the jump to 1800s gothic/Industrial Revolution England worked very well. But on a gameplay level this just isn’t done: trampoline platforming in which the trampolines are spaced farther apart than your jump can take you, to swarms of pumpkin beasties that sponge your weapons and each take about two minutes to beat, each!, to my favorite, a nonsense punch-out!! mini game that you have to play to continue. Last I checked, this is the sequel to a very-okay platformer that not many people played, the last thing you should be doing is giving me overt reasons to stop playing
What a damn shame. I really wanted to get into this, and I thought the jump to 1800s gothic/Industrial Revolution England worked very well. But on a gameplay level this just isn’t done: trampoline platforming in which the trampolines are spaced farther apart than your jump can take you, to swarms of pumpkin beasties that sponge your weapons and each take about two minutes to beat, each!, to my favorite, a nonsense punch-out!! mini game that you have to play to continue. Last I checked, this is the sequel to a very-okay platformer that not many people played, the last thing you should be doing is giving me overt reasons to stop playing
With cliches as bad as the worst hollywood movies, inconex and rushed little story, horrible collitions, bad placed save points, TERRIBLE or lack of hints, place holders instead of characters and some other things that I might be forgeting, I finally understand why Medievil died in it's secuel and why it didn't receive a remake.
Sir Dan deserved something better... It's not a terrible game, mostly because of the things the first game did right, but it's a huge downgrade if you compare it with his great precuel.
Sir Dan deserved something better... It's not a terrible game, mostly because of the things the first game did right, but it's a huge downgrade if you compare it with his great precuel.