In an endless sea of carbon copy exploration games made in RPG Maker (really all just glorified walking simulators), Middens is the only one, to this day, that failed to make me fall asleep on my keyboard. Turns out all one had to do to make these work was to add dialogue, proper diagonal movement and a simple, yet not braindead turn based combat. This game is essentially everything I was expecting to get out of Yume Nikki, after pretty much everyone and their mother was hyping that game up non stop a few years back.
a game i really wanted to like but ended up disappointed.
the visuals and story as sorta interesting but do not a lot to stand out amongst muuuch better alternatives (such as ETCETERA or other yume nikki style games). the rpg maker combat is not JUST rpg maker combat...... ok it is but with the added bonus of literally not needing to be there at all.
it's just not an experience i would ever want to go back to.
the visuals and story as sorta interesting but do not a lot to stand out amongst muuuch better alternatives (such as ETCETERA or other yume nikki style games). the rpg maker combat is not JUST rpg maker combat...... ok it is but with the added bonus of literally not needing to be there at all.
it's just not an experience i would ever want to go back to.