Reviews from

in the past


this game reads like a kaizo hack of a sci-fi mystery visual novel

If you are him, then who am I?

This review contains spoilers

It's really not for me. I respect it for being a really unique videogame, VN and story experience, but honestly the whole meta aspect's execution wasn't for me because of the surface level story being meh and needing a blog to explain things where most readers would not be able to figure that much without it.

Also the music is great

On one hand, this game is an interesting thriller with mysteries layering beautifully on top of one another. On the other, a good amount of them end up being not directly resolved within the main text itself, and require looking at the TIPS to even get all the required information to understand large parts of the story (entire characters exclusively exist in them) (and with some information even being excluded in some releases). Even with all this information, you probably won't even understand it all -- you'll be referred to "the blogpost," as it's called. Even after reading this, I remain unsatisfied.

The story isn't set up for the player to understand the answers to its mysteries. Don't get me wrong, I love mystery stories that don't directly reveal all its solutions; the issue arises when key pieces of information are included in menus that most players won't check, or drafting the correct conclusion requires an offhand understanding of the exact pseudo-scientific concept that the game hints at maybe sometimes. Even the blogpost itself admits at points that they're theory-crafting with incomplete information due to how vague and seemingly contradictory some scenes are.

Many solutions don't even make any sense. Some mysteries don't even have answers. I won't go over any here for obvious spoiler reasons, but if you've played the game you probably know which ones I'm talking about.

I've been told this game is incomplete, which explains much of this. Regardless of how unsatisfied I was finishing this game, I still had fun with some twists and overall enjoyed my time playing.

This one is either for you or it isn't. It isn't for me.


this visual novel is a masterpiece and you owe it to yourself to read it at least once if you're a fan of the genre

this was such a wild ride. kokoro's route had such an intense pace that kept me on the edge of my seat for all of it. despite being a visual novel, it felt like I was interacting with the narrative constantly due to it essentially being a mystery novel. I made a whole lot of theories and it was fun seeing them confirmed or denied. satoru's route was a bit dry in the beginning since the tension of the first route was no longer relevant. the ending, yes, doesn't quite feel like an ending. if you play this game, you will seek out more information, and the truth that The WordPress Site reveals is both super interesting and a bit discomnected from what the narrative is concerned with most of the time. overall, I think remember11 is a great mystery that can get pretty damn freaky at times!

Gostei 🙏❤️

Inubushi keiko dá muito o cu 👍

I have no imajor isues with this rly, one of the best VNs i've played. Way better than N7 & E17


The more I contemplate the existence of this game, the more mindblowing it becomes. Rarely does such a bizarre story come our way, and let me assure you, this one is a true masterpiece. If you grant it the chance it deserves and see it through to the end, I can guarantee that it will utterly blow your mind. This is a story that you shouldn't miss.

Búsqueda del libre albedrío e identidad.
La lucha contra el infinito.
Auto descubrimiento del ser.
Un sistema basto de decisiones del cual cae en responsabilidad del jugador sobrellevar esta caótica historia de múltiples interpretaciones, tal cual efecto de mariposa se tratase, lleno de detalles e incertidumbre en un ambiente hostil, con una gran atmósfera acompañado de una muy buena producción de visuales y sonoro (Takeshi abo the goat). El hecho de que las decisiones moldean al mundo, nos invita a explorar las ramificaciones creadas nuestras acciones. Los personajes dejarán una impresión en ti, ya sea si los odies o los ames, cada quien tiene sus razones y propósitos de actuar, obligados a cumplir su rol de arquetipo para dar nacimiento a "SELF", quien unifica todo el mundo y entregará a nosotros, nuestra identidad hacia el juego.
La conclusión que saques de esta historia solo será tuya.
¿Es el jugador quien moldea al juego o es el juego quien moldea al jugador?
Puede que sea ambas.

im like... 89% finished but DAMN what a game.....

edit: 96% and read the blogpost. FUCKIGGG WHAT

The kind of game you will either rate 10/10 or 2/10. Easily Nakazawa and Uchikoshi's best work. Amazing pacing and somehow the most consistently solid Infinity cast despite the game not really focusing on characters as much as the previous two entries. If you somehow see this review first, don't read anything else about this game because people spoil major aspects of it without even realizing it, just go play it for yourself.

Also the ending is great fuck you

This review contains spoilers

This game asks a lot of suspension of disbelief from the player, and I tried my best to oblige without success. It is not the extraordinary situations (and their flimsy explanation) that distracted me from enjoying the story, but the way characters react to these situations. Kokoro often doesn't seem to grasp the dire situation she's in and is often distracted by minor affairs, while Satoru seems to put his curiosity over his immediate danger. It is clear from the start that the mystery itself is the only thing that matters for the developer, characters are mere tools in it.

But which mystery? How do the characters escape from the looming doom? How do they exchange conscious across space and time? These questions are answered in the game, but as I mentioned, the explanations are flimsy (quantum mechanics shenanigan).

There is one big mystery remains: what is this whole story all about? It doesn't have the most compelling characters, it doesn't have romance, and the sci-fi elements are quite cliche (at least in 2024). Is that it? What's the point? At the very, very end of the game, the game told me "the truth is not revealed". But how could it be if I have reached the end (all 33 of them in fact)?

I can only imagine the frustration that people feel when they played the original version of the game. Indeed, the game was considered incomplete, and people had been data mining for a missing last chapter. The history log that was added in the PSP version is the closest thing to what people were looking for. With its help, all of sudden everything clicks. Not only does it elevate the story to a whole new dimension (literally), it also ties the game to the two previous entries in the series. Even I, who is usually not a fan of meta narrative, have to begrudgingly agree that the real trick of the story, the mystery that is bigger than time travel, is pretty fucking cool. After Ever17, they got me again.

Peak fiction. If you like sci-fi stories, you should definitely read this. Don't look anything up until you've finished the game, because you could get spoiled. I used the flowchart and guide whenever I got stuck.

Really damn cool story with a lot of really interesting angles it can be approached from.
It's got a lot of the quirks of Uchikoshi's other works, but by this point I'm cool with them, which made this a really fun ride.

I was under the impression that this game was the best of the trilogy, but it feels pretty underwhelming compared to Ever17. The game only felt interesting in the beginning and the last half of the Satoru route, the rest is extremely slow. I would rather have a classic structure of multiple paths and a true ending instead of this mess.
Many questions are left unanswered and in general many plotpoints are unrealistic or have no explanation. Like, why make a psychiatric facility in the middle of nowhere with capacity for only 4 people? I was just thinking over and over again "can't wait to see why X happens" and then the game completely ignores the fact that X doesn't make sense.
Overall pretty mid, but was funny to realise this game probably inspired Kimi no Na wa (Your Name).