Reviews from

in the past


The story mode is serviceable, and the multiplayer gameplay is pretty much on par with Atomic Punk 2. I think Atomic Punk 2 still takes the cake for best Bomberman visuals up to this point, but both games were great Bomberman experiences.

To be honest, if each level is only going to give a single item, and that item just so happens to be a useless banana, then that's gonna be the worst banana I ever eat.

An improvement over the original TurboGrafx Bomberman game, even if at the beginning it might not be apparent.

This game follows all the same rules as the previous title, but feels speedier and overall a little better thanks to added power-ups and enemy variety.

I still wouldn't take it over most other Bomberman titles due to the same problem as the previous game had: in most levels you'll be wasting your time searching for the exit after beating the level. If you play well and are able to either save your walk-though-walls powerup or just be efficient, the final level especially will give you minutes at a time of downtime where you bomb tons of walls. I don't get it. I'm fairly sure there are some hidden power-ups in levels that the game won't tell you about upon killing everyone but they are so rare and insignificant that they really should've just made the exit block also flashing upon killing everyone.

Still, unlike the previous game, it's a worthy Bomberman if you're a Bomberfan and haven't played the game.