Reviews from

in the past


behind this cutesy ass artstyle is a harrowing tale of betrayal, sadism and barbarity

Dragon Quest mixed with Mario Party and Monopoly. Will murder your friendships and turn your kids trans through rng. Would recommend

10/10

The True Friendship Litmus Test

Mario Party meets classic JRPGs. Pick a character and class and move across the board protecting towns, defeating bosses, and making lots of money. Games take longer than your average Mario Party round, though. Known as a friendship-destroying game because it actively encourages being an asshole, and allows you to humiliate players by doing things like changing their name or shaving their head. Lots of fun.

kicks ass in a really funny way


EDIT: everyone else became cpus and i won so maybe the game is good

Writing this like 80% (20+ hours) through a game cause theres like a 70% chance we don't finish it. This game is awesome but is an insane example of how luck and edge cases in video games can ruin an experience.
In an hour long game of monopoly or mario party if you get extremely unlucky you are unhappy for a bit then it's whatever. In a 20+ hour RPG version of fortune street if you get unlucky the entire game you're just wasting time. Our game was an extreme edge case. Just for a few examples, Darkling had occured 7 times in the game and 3 of those times had acclumated more than 100 points. One of our teammates was a spellsword (33% chance to reflect field magic) and was squalled 14 times at a minimum of 53% each time, 10 times he dodged, 3 times he reflected, one time it hit. One of us was fighting a lich as 10 levels overleveled, went last 6 times in a row and was instantly killed by banish. Things like these are funny in one instance but just kept happening.
This is what CAN happen if your game is as luck based as dokapon. Most people will have a generally normal and balanced experience, but on that edge case where 2 people are constantly getting screwed over, one is getting screwed over a decent bit, and one is literally untouchable, nobody is having fun unless you can just laugh it off and play starfy on your other monitor.
Alongside these issues literally the only way to come back from last and stay ahead in this game is to kick other people when they are down. If you have strategy against darkling you can just hide and take the towns when its over. Field magic can completely shut down one person forever if they have a chance to come back. We joke about how doing this shit is cringe but the only way the game is playable for any of us is to screw the other people over, which is not fun when it adds up over twenty hours.
I was loving this game and genuinely if it was like 30% less luck based it might be perfect. But as it stands it's just opened my eyes a bit to why games are phasing out luck more and more

you can give your friends poop hair if you kill them

the strike / counter mindgame with friends is the single greatest multiplayer experience possible

Played this with a friend and accidentally sent a robo-assassin to rob him blind 6 chapters into the story. We then combined forces to take down the final boss in spite of our grudges and constant sabotaging throughout the journey.

Truly, peak storytelling.

Ultimate friendship breaker. It was so funny how you could ruin someone elses game.

mostly paraphrasing what one of my buds observed when playing this because i agree but i think luck based party games work best when play sessions are like 2-3 hours max and one night long and not 20+ hour long multiple session grindfests where the gap between players becomes so vast by hour 15 you know there’s no hope.

there’s fun to be had, and i absolutely love the concept behind this game, but multiple nights of being beaten down by poor luck robbed every ounce of joy my group had when playing.

didn’t finish this session because most of if not all of us were just tired of it by the end.

Could be fun in the right mood but I usually don’t have the patience for it

Real nigga simulator

WELCOME TO DOKAPON KINGDOM!