Reviews from

in the past


FFXV was different in some great ways. The "four guys on a road trip" dynamic was something I never knew I wanted; as a result, even though it's not the strongest narrative in the series, you still find yourself getting attached to the party. Having now played XVI, the combat here feels a little lacking for those looking for action (to be clear, I prefer pure ATB or turn-based). Luckily we were still graced with another incredible soundtrack - have spent many work hours since release listening to Hammerhead on repeat.

FF:XV was my introduction into the Final Fantasy franchise and visually its stunning, story is a little complicated to grasp and the combat is pretty fun with weaving in the spells and character switching. Its issues stem from the rest. The open world is vast yet your stuck to the road for a majority of it outside of stopping for a monster hunt. How the 4 main characters interact with each other and how their DLC tie into their character on their subsequent return to the team is really well done.