Reviews from

in the past


pretty neat concept but I grew up in rural Canada so my mii never had a chance of being saved

This game represents everything streetpass was about: The connectivity with other people in your neighborhood who also had a 3ds, the fun of seeing the Mii of your friend slay a ghost, the excitement to see the green light... Dear God, that green light. I took my 3ds out every single day back then, just to have a chance to even see that thing turn on.
And it felt glorious when it did.
This game would not stand up on its own if it weren't for it's community: YOUR community. Combat is not that fun.
It was special because the people around you made it special, and I'm afraid we won't be seeing anything like it in a long time.
Thankfully Netpass helps with it, but it's still not the same. Perhaps another time...

A rough game without a good way to StreetPass or without Play Coins. With these, however, it's a much easier trek. Except the darkened room. That one is not great.

The best street pass mini game.

bob mould voice so find mii...


Long live StreetPass. Loved collecting all of the helmets.

the pain of streetpassing a guy and he ain't got the right color shirt you need

pretty simple use of streetpass and its capabilities, but it was unbearably annoying how since some powers are matched to the color shirt of the mii you have (whatever they put down as their favorite color), doing things like casting a spell when you need to or lighting up a dark room came down to mostly luck. still fun though

duh duh duh duuuuhnnn. for some reason it kind of feels like a gacha game, which isn't good. it's a way smarter idea to spend your playcoins on puzzle swap!

Being a Midwestern 3DS owner was rough as a kid; while it was common to pass by someone else with StreetPass in more populated areas, good luck finding lots of them across endless corn and soybean fields. After loosing endless Mii warriors to that stupid darkened room, I eventually finished the first quest, but didn't feel like beating it again in order to unlock Find Mii II. Since my 3DS is now in my sister's possession, I will not be returning to this one.

This game took way too long to beat because I never went outside

3.6/10

I love it when my full party of 10 heroes all leave turn 1 because a room is too dark

I did beat the final boss, and honestly?
This game was good. I like how they did implement Streetpass into the system and this little minigame honestly made me bring my 2DS around a lot. You could also use Walking Points to get new heroes (altough they were pretty weak) to fight enemies without having to meet players.

I love going through this one and it was the coolest thing to fight with Miis from people you would meet while you are out with your system in your pocket. I always got stuck with needing a certain colored person at the final tower, but loved getting all the cool hats and fighting the Ultimate Ghost. I have done Find Mii 1 five times through.