High-quality dad shmup. Cool weapons, including a lightning shot that ricochets around the screen; big ol' robots, big chunky sprites; and music that decidedly does not rock and sounds like bleeps and bloops despite it being a game from 1997. (My keeping the score at a 4 even though the music is ass should tell you how goddamn good the visuals and gameplay are.)
There's nothing to nitpick here. If you like STGs at all, this is a truly excellent one, with tight design making up many times over for its slight lack of personality.
(One more thing -- who playtested that stage 3 octopus boss and thought, "yes, this is a good amount of health for this guy to have"? Dude shoots the lamest collection of dinky patterns and takes 8 years to die.)
There's nothing to nitpick here. If you like STGs at all, this is a truly excellent one, with tight design making up many times over for its slight lack of personality.
(One more thing -- who playtested that stage 3 octopus boss and thought, "yes, this is a good amount of health for this guy to have"? Dude shoots the lamest collection of dinky patterns and takes 8 years to die.)