Reviews from

in the past


My experience with Shin Megami Tensei: Nine was a mixed bag. Thanks to Alexander Hollins' translation and guide, I managed to make it halfway through the game. However, I eventually hit a roadblock due to the increasing difficulty, particularly during the two RTS games in chapters 4 and 5. While the combat mechanics themselves were manageable, these segments proved to be exceptionally challenging, leaving me unsure of how to proceed. Typically, when faced with such challenges, I would resort to grinding and leveling up, but this approach was rendered ineffective due to the absence of an XP system in the game. Consequently, I made the difficult decision to discontinue my playthrough.

Despite this setback, I must commend Shin Megami Tensei: Nine for its compelling storyline. The narrative was genuinely captivating, and it was this engaging plot that motivated me to push forward despite the language barrier. Had it not been for the intriguing story, I likely would not have persevered as diligently.

As a result of my incomplete playthrough, I find it difficult to assign a definitive grade to the game. While the story impressed me, the formidable difficulty spikes hindered my progress and enjoyment.

i like how stylistically different this is from pretty much all of atlus' output. this feels almost like a game i'm not supposed to be playing, like forbidden original xbox vaporware that's been neglected. while the music is really solid, mechanically this game is a mess, with strange level scaling and combat. i can't recommend this to most people, even hardcore megaten fans, simply because it plays so differently from anything in that series.