Reviews from

in the past


I backed Unmemory on Kickstarter because it looked like it was going to be a totally different and genuine experience, and I was not mistaken. This is a text-based game, yes, but it goes way beyond just that.

The story is nothing new (amnesic guy can't remember past events and tries to uncover the truth) but it is implemented through some really clever gameplay approaches. During each of the game's chapters, you will have to carefully read the ongoing text while also interacting with some visual elements and puzzles that will in turn unlock new texts, making you go back and forth in search for clues that will allow you to progress further into the protagonist's memories. Every section plays differently, with new kinds of interactions, puzzles and reactions to your input, keeping the game always fresh.

To enhance its heavy focus on storytelling, the game keeps distractions to a minimum and every audio or visual effect that is shown has a key role in both the story and the puzzle solving, thus making the experience very dynamic and organic, as you will be looking for hints and solutions in more ways than just reading texts. In that regard, you should really keep a notebook near you so you can take some notes and make some drawings, since that will really help you with some of the puzzles you'll come across. This made me be even more invested in the experience as I really felt like I was investigating everything and solving the mysteries all by myself.

To me, Unmemory was an incredibly fun to play game and it felt unique from start to finish. I hope this game starts being noticed in the near future, the creators really deserve it.