This was my third attempt to get into this franchise and it worked. I adore this game to this day, monster selection is great: I love Gore Magala, Seregios, Seltas Queen, Tetsu, Zamtrio, Nercy, Kecha, Naraja and the returning classics made me aw, new comfort features are added. Everything is such a joy I love the quest-grind system, the story and its progression is fun. An absolute blast. I also have to give some love for the community: the way I was treated was amazing people would help and explain me various things such nice people.I think this is still may be myfavourite.
melhor monster hunter. tem uma história fraca, mas é a primeira existente em um jogo de mh. a gameplay é até que simples comparado com os jogos futuros, mas é efetiva. a questão de áudio e aparência é o que faz o jogo ser tão especial, bem feito e polido. a UI, a UX, os gráficos, a trilha sonora, a atmosfera, o estilo de arte, os designs dos monstros, os ataques deles. os combos são mais desenvolvidos de ambos lados (do jogador e do monstro). no geral é um jogo extremamente especial e mora no meu coração.
It's a good entry in the series but a bit overhyped. People say this is the best MH story and I was expecting something really mindblowing but it's nothing major. It's just not utterly terrible like the other games, but still extremely generic and boring at most points.
But anyway, people don't play this game because of the story (and neither do I). Gameplay is pretty fun and the village progression is great. Weapons and armours look sick.
Most of the late-game fights are pretty bad, though. And even some early ones like Rathalos and Khezu. The monsters do the "combo you to death" too much in this game. Dying to your own fault is fine, but dying because of the relentless AI or jankyness of the fight is frustrating. Savage Jho, the metal raths, the Khezus, Brachydios - they're all terrible fights in this game. But I suppose every MH has their share of bullshit fights...
But anyway, people don't play this game because of the story (and neither do I). Gameplay is pretty fun and the village progression is great. Weapons and armours look sick.
Most of the late-game fights are pretty bad, though. And even some early ones like Rathalos and Khezu. The monsters do the "combo you to death" too much in this game. Dying to your own fault is fine, but dying because of the relentless AI or jankyness of the fight is frustrating. Savage Jho, the metal raths, the Khezus, Brachydios - they're all terrible fights in this game. But I suppose every MH has their share of bullshit fights...
Absolutely fantastic game held back a bit by its age. Going into 4 as my first MH game I loved every bit of it, combat is really fun and rewarding, the progression system is super satisfying making new armor after every kill and all the extra stuff you can do is a treat. I got through most of the main story before playing MHR, and found that going back to it afterwards was a bit difficult. It’s still a great game, but compared to the most recent iteration of the formula it feels like it does everything to make the moment to moment speed to clunky. Why can’t I walk and heal, why do most monsters stun me for like a minute without any chance to dodge out of the way, why can’t you get honey from the merchant until the very end. Every animation takes so long, even sheathing your weapon just to finally heal up or run away gives enough time for the monster to stun you and whittle you down. Another thing that really hurts the movement is if I’m so damn slow all the time why do they make it so that I have to run around a massive map just to find the damn guy and if I don’t throw a specific item at it I’ll have to do it all again when it runs away after 10 hits. Aside from that I think a standout are the locations and characters, the fact that your shops and things are all part of a group that you travel with everywhere is really damn cool and I haven’t seen it anywhere prior. The sheer mountain of content is a blessing and a curse, there’s so much to do if you want to do it, but it leaves me feeling a bit unsatisfied with a clean cut end point. Once the big ending cinematic played I decided that’s enough for now and counts as a finish.
my childhood. games dont do it like this anymore. hundreds of hours of content contained on one 3ds cartridge. no dlc purchase required. i love modern monster hunter but i never find myself able to sink as much time into them as i could with this game. seemingly infinite content with tons of free updates in its prime, i fucking loved this game and i didnt even have friends to play it with
Um jogo com cutscenes lindas principalmente para o 3ds e com um primor em mecânicas que até hoje funciona muito bem, mas que seu looping de repetição não funciona tão bem comigo, uma das principais problemas foi eu ter jogado solo, fazer algumas casadas foram realmente muito boas, mas manter por um tempo esse ritmo não foi comigo, possivelmente se esse jogo não fosse tão longo eu pegaria até chega-lo o final, mas pela sua longa duração no momento atual, prefiro focar em outros games, mas sem duvida um dia irei retorna a joga-lo até concluir.