Reviews from

in the past


Stupendous and fast-paced precision platformer, great controls. Pretty much invented the modern "rage game," which somehow culminated in Super Mario Bros. evolving to be the same genre.

man i really don't like hard games lmao, this just about drove me to the point of insanity. great fun and a good tough genuine challenge. the humour doesnt really do it for me, though. also, i kinda found the controls hard to grapple with and get used to which made it so that when shit got tougher in the later worlds i felt like my patience was being tested more than my skill.

A fast and frantic platformer that really tests your perserverence while still not asking for a lot considering each level can take 10-30 seconds. It feels good to control, the cameo characters are fun, and has a good amount of challenge that doesn't make you rage too hard.

Platformer that’s smooth like beef, unmatched soundtrack too.

The first game that made me feel genuine anger


Really fun and quick platformer that actually gives you a challenge

such a amazing precision platformer, meat boy feels so floaty and there's so much content in it and its just a amazing game.

Such a great speedrunning platformer. Funny how this originated from a flash game on Newgrounds. Good soundtrack (only talking abt anniversary) too, but the other versions (PS4, Vita) don't have it. I'm sad.

Harder than I can possibly get in the mornings. Good game, but just entirely way too difficult for me to even want to try and finish.

I could watch dozens of meat boys die for hours on end.

I tried this out after playing Celeste, and I decided that for the sake of my mentality, I dropped it after finishing the final boss and I didn't do any extra levels. (I think I did the right thing)

thanks indiebox for glitterbombing my mailbx

Plays just as disgustingly as it looks

If I’m being honest rage games aren’t really my thing. Most of them nowadays feel like they’re chasing a trend, but the biggest issue they have is not being fun. Super Meat Boy is a pretty rare case where its purposeful and unfair difficulty is still mostly fun. I think the controls could be better and the later levels began to get a bit too hard, but you can tell the care they put into this and I respect the hell outta what this game did do gaming as a whole.

Christ knows I'll never finish it, but Super Meat Boy's influence on the industry is hard to ignore. It's aged like a fine wine and 13 years later it's still one of the greatest 2d platformers ever made.

Makes me mad though innit.

So many games owe a lot to Meat Boy. Not for everyone, but if it's for you, it fucks.

é por causa de jogos como super meat boy que a galera faz terapia. jogo bom, divertido, difícil e as vezes até demais

didn't enjoy it
maybe you will
but not me

in college i painted Edmund a meatboy skateboard and then played this game drunk on 4Loko for a couple of days. its dope

i used to find it annoying but its really not that bad


speedran this on the 360, its peak its peak.

The first half of the game is really fun, it's tough but fair, fun to speedrun and whatnot

The second half, not so much, I just find a lot of the stages after a certain point to be annoying, mainly the gimmicks they introduce, those gravity orb things that are propper awkward to use, certain enemies are well annoying, etc., there's still fun levels sure but I feel the game is at its best when you can be more reckless, as meat boy and the other characters are fun to control, but the second half requires a lot of precision, like frame perfect movement. The bosses were decent and there's lots to do.

Overall a classic indie game that I think you should give a shot, I may not like it as much as I remember, but it was still a decent time nonetheless.