I'm not sure what my favorite part was:
1) Having the autosave crash the game at one point
2) Riding the Ferris Wheel a second time and having an out-of-body experience as I got to float around in the sky while overlooking the Ferris Wheel (in the same circular motion as said ride)
3) Riding the Roller Coaster ride, getting off, getting the flashlight, then having the game softlock me into a state of not being able to exit the ride until I closed and reopened the game and continued
4) Deciding to skip a number of rides you were expected to take, opening up some paths by interacting with stuff near those points, then going back to the previous rides, then coming back to those paths to find them closed off and discovering that even reloading would not reopen the path you needed to progress the game
5) The amazingly bad PT loop at the end of the game.
My wife when the game was over: "This is it? This is really it? This was not worth staying awake for, at all."
I can't even say I mastered the game because I checked and two of the trophies were locked off past the Roller Coaster section, so I would have had to play all the way back through to that point from the beginning if I wanted to 100% it that badly. AND I DO NOT.
1) Having the autosave crash the game at one point
2) Riding the Ferris Wheel a second time and having an out-of-body experience as I got to float around in the sky while overlooking the Ferris Wheel (in the same circular motion as said ride)
3) Riding the Roller Coaster ride, getting off, getting the flashlight, then having the game softlock me into a state of not being able to exit the ride until I closed and reopened the game and continued
4) Deciding to skip a number of rides you were expected to take, opening up some paths by interacting with stuff near those points, then going back to the previous rides, then coming back to those paths to find them closed off and discovering that even reloading would not reopen the path you needed to progress the game
5) The amazingly bad PT loop at the end of the game.
My wife when the game was over: "This is it? This is really it? This was not worth staying awake for, at all."
I can't even say I mastered the game because I checked and two of the trophies were locked off past the Roller Coaster section, so I would have had to play all the way back through to that point from the beginning if I wanted to 100% it that badly. AND I DO NOT.
The Park is a pretty solid walking simulator style horror game. I really like Secret World which is somewhat tied to this game so I am a bit biased. The plot is mediocre but the environment is nice and I really enjoyed looking at all the art assets. It didn't do anything to make me angry and it had a few really good moments but nothing truly outstanding.
The narrative was cool enough. The game was more a psychological thriller then a horror title and the thing was one giant advertisement for The Secret World, which would have been great if any of the people who played or watched The Park actually bothered playing The Secret World before it was rebooted and made into a mediocre title.
Game play wise, its a walking sim. An interesting walk through just to experience the story, and to try and solve the mystery of the Park. It had good visuals and a couple of dark twists within the world its self, giving a good glimpse of the mental state of the main character.
Sadly, this is about all it is, and there's no real threat or challenge beyond exploring the psyche of the main character.
Unfortunately, that's about all it had going for it, and the mystery its self was not actually resolved in the game, but rather in The Secret World, its parent game.
Game play wise, its a walking sim. An interesting walk through just to experience the story, and to try and solve the mystery of the Park. It had good visuals and a couple of dark twists within the world its self, giving a good glimpse of the mental state of the main character.
Sadly, this is about all it is, and there's no real threat or challenge beyond exploring the psyche of the main character.
Unfortunately, that's about all it had going for it, and the mystery its self was not actually resolved in the game, but rather in The Secret World, its parent game.