janky interfaces and impersonal presentation (this has to be the most flat art direction there is out there for a cyberpunk themed work, accompagnied by some pretty uninspired music loops), this game is somehow made likeable by okay-ish turn based combat gameplay and, above all, very fine writing.
You get to live in anarchist berlin and literally punch nazis in the face.

On a side note, normal difficulty feels a bit weird at times. I started with a Decker build but kinda messed up by putting karma points in other places, and my character felt very underpowered for a while when compared to both enemies and allies; yet I got game over'd only 2 times. I feel like this could have been a bit more interesting by punishing mistakes more (e.g. enemies tend to throw grenades at you when you group your units too much, but these grenades don't do too much damage) and adding a respec mechanism to counter-balance that.

Reviewed on Feb 18, 2024


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