REVIEW REFLECTS SINGLE-PLAYER CAMPAIGN ONLY

NOT REFLECTIVE OF FULL GAME

NO EXPLICIT STORY SPOILERS, BUT SOME FOCUS ON THE GAME'S STRUCTURE, FOCUS AND THEMES THAT I DIDN'T WANT REVEALED TO ME BEFORE I PLAYED IT, SO PLEASE AVOID IF YOU HAVEN'T FINISHED IT AND YOU'RE SENSITIVE TO THESE THINGS


After Octo Expansion, I was really excited about what the single-player in the next Splatoon would be. There was a bunch of familiar challenge missions, but at the end of it, there was a long sequence that showed how Splatoon's gameplay, music and setting could be applied to a structure more similar to Resident Evil 4 or Portal. It worked so well, I was sure that this was going to be the immediate future of Splatoon - A game that split its focus equally between an established top-tier multiplayer shooter and a fantastic single-player campaign to stand proudly alongside Mario and Zelda.

Splatoon 3's campaign is very much built off the back of Octo Expansion, but not in the way I'd hoped. It's understandable, but this is largely Octo Expansion 2, but with more of a focus towards players who are trying Splatoon for the first time, as opposed to the hardcore fans who bought the DLC.

There are some really good ideas here, though a lot of the time it's playing the old Splatoon balancing act of tutorials/MGS VR Missions. The utility of new weapons and specials are explored in fun levels that really show off their potential, and that Spider-Man one (I'm not familiar enough with the names of new Splatoon 3 stuff yet, sorry) is really good for vertical platforming. I'm not sure they've really given a good reason to ever use the Squid Boost thing in regular Splatooning, but I guess it's not doing anybody any harm.

I'll try to get over what it isn't, and appreciate it for what it is, and there is good here. They really throw a bone to Splatoon 1 fans here, especially at the start. The direct references are so baked into the story that there's a good deal that will go over your head if you've never had the delight of being a Wii U owner (or a GameCube owner, for that matter).

I think they do a good job of introducing new characters, while still establishing that The Squid Sisters are the toppermost of the poppermost. Really well balanced, and I felt overwhelmingly encouraged whenever Callie or Marie complimented how good I was at playing Splatoon. Having the old Agent 3 be their new Captain is a big play to Splatoon 1 fans, who get to point at the screen and say "that's me!"

The tone is pretty light throughout, though the dark backstory is explored in the Alterna Logs, and presented in a way that young players probably won't bother reading them. It's a bit of a let down that a Splatoon game dealing with the threat of an extinction event has fewer fucked up things in it than the new Kirby.

All in all, it's a fun new mode with a lot of things to dig into and enjoy. Not really what I'd hoped for, but there's enough in there to appeal to me, specifically, as an individual, that I worry I'd seem ungrateful if I moaned about it too much. I really hope they just stretch the last hour as the format for the whole of the next one though.

Reviewed on Sep 10, 2022


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