It's called Resident Evil 0, because it's zero fun to play! Ba dum tsh.

This is my first rodeo through Resident Evil 0. Its reputation precedes it, so I knew going in that I was in for a lesser experience, but even with expectations set accordingly, it still managed to disappoint. What can one say about this game's fundamental flaws that haven't been said a million times already. I've nothing new to contribute. The inventory management is as clumsy, time-consuming and burdensome as everyone says. It's a pain in the fucking arse is what it is! Classic Resi had a good thing going with the item box system, but some bright spark at Capcom thought it would be a good idea to force the player to constantly run back and forth picking up items that they had to leave in some room thirty loading screens away, because of annoyingly restrictive inventory space. And because the player is forced to constantly abandon weapons/ammo/items, the backtracking as a result renders this game insufferable at times. Exchanging items between Billy and Rebecca just further exacerbates all this finicky nonsense. So much time is spent arranging items to be where you want them to be that it obliterates any sense of tight pacing in the overall campaign. The game feels way longer to get through than it should.

It's a shame, because at the core there's a good Resi experience in the classic vein to be found here. The graphics actually hold up beautifully. This game is a case in point of why pre-rendered environments are a truly lost art. There's atmosphere in spades, particularly in the early train section (easily the highlight of the entire campaign). But some baffling design choices, not to mention an incoherent and just plain risible story, mean that 0 is destined to find itself near the bottom of every Resident Evil TierMaker list.

If you've not played Resident Evil 0 yet, be kind to yourself and continue ignoring it.

Reviewed on Aug 23, 2023


1 Comment


8 months ago

This game definitively lost me when I had a hundred items, each placed on one "square" of the floor on the train like it's the Diablo 1 town, then the train crashed and, after the cutscene, all my items were neatly arranged on the floor near the wreckage. I can't stand for such tomfoolery 😂