The Roguelite + Town Building mashup should appeal to me but none of this works.

The Roguelite stuff is so barebones, weapons don't feel different, you don't get any cool powers, no synergies etc. You literally just mash Square and use Magic sometimes and dodge.

The Town Building stuff is so badly put together imo. Sometimes stuff just doesn't work, there's no real UI to display anything to the player, and worst of all, I never felt like I was actually upgrading anything. The Town management system is so stressful and hard to understand that I can't recommend this game to any casual player.

One of the craziest decisions this game made is that your followers die. When you recruit a new follower you're encouraged to name them which I assumed would work similarly to X-Com in which it makes you care more about each villager. But around 1 hour into the game, my first villager named after my girlfriend died, then I came back from a dungeon and all of my early villagers who I named after my friends had grown old. Eventually I just stopped naming them and at this point I couldn't tell you any of the names of my current villagers. I don't think I had any more than 16 cultists at the one time (other than grinding for the 20 you need to unlock the final boss.) WHY do you not grow a huge army! A 16 person cult isn't a Cult.

Lastly this game is buggy and has crashed multiple times on my PS5. Overall the game feels unfinished and reminds me of when Biomutant got hyped up and then was just ok. This game isn't bad, but it's not an 85/100, it's just fine.

Check out The Adventure Pals from the same developer which I really liked, but if you want a game similar to this, just play Hades or Spiritfarer instead.

Reviewed on Aug 15, 2022


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