The most bland Fire Emblem game I've played. Gameplay's the same as other games, but lacks Supports, Weapon Weight, and variety in mission types. All missions boil down to 'Seize', which makes the various maps all blend together. The plot was generic and some characters didn't even have personalities. Game was counter-intuitive as well; forcing you to kill off a number of your own characters to access Gaiden chapters. Its still FE at its core so I'd play it again, but not high on to-do-list.

Reviewed on Sep 04, 2019


1 Comment


2 years ago

Seize is actually the best type of mission. It opens up a wide variety of different ways to tackle missions and developing warp strategies is actually some of the most fun I've had playing fire emblem. The story just gets to the point. There's absolutely no filler in dialogue which I most definitely appreciate. Also gaiden chapters aren't supposed to be rewards. They're supposed to be an extra barrier from soft locking yourself by giving you a better chance to get exp and get more characters. You don't even need to kill off characters on your own if you're playing on the highest difficulty. The game will most certainly do it for you with how hard it can get. Except if you're resetting every time a character dies which is not how fire emblem, especially dsfe is meant to be played.