This is it. The game that definitely marked my childhood and one of the very first Nintendo games i've played despite probably not able to recall if i had really gone through, but i actually used to play it for the first time in the GBA port of SMB3 which is also the fourth entry in the Super Mario Advance series, which were a series of ports of the games that were previously ported to the SNES except the first SMB.

Unlike one of its predecessor, Super Mario Bros. (you know i'm not mentioning Super Mario Bros. 2 because it's actually Doki Doki Panic localized as Super Mario, but it still did introduce Shy Guy and few other elements from that game), this game focused a lot into improving the woody physics and making it turn into a balanced funfest, alongside adding a LOT of variable stuff. SMB3 is considered a huge step forwards compared to SMB1's more arcade-y experience which had a fixated total of 32 levels with limited variability.

Super Mario Bros. 3 has 8 worlds, but they are no longer just straightforward 4 levels each, as you progressively move on towards new levels, many new elements are introduced while each world focuses on a thematic that challenges the player in every situation possible, so for example World 1 is made tailored to introducing the game's basics, while World 2 starts moving on a desert thematic which introduced more to its wide range of enemies, World 3 as it moves on some water themed levels, and so on. Along the way there's bonus item houses and minigames that reward the player with items stored in a small inventory for power-up items for you to use before starting a level. There are so many details put effort to create a game that overwhemlingly outnumbers the flaws that the original Super Mario Bros. had.

A strongly recommended must for a retro gamer, it's what had me introduced to Nintendo. Starts out good, but gets exciting and challenging later on.

Reviewed on Oct 24, 2022


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