Super Mario World is a follow up of the divisive, yet iconic JRPGs, Super Mario Bros. and Super Mario Bros. 3. Like its predecessors, Super Mario World is basically just series of 25 minute long cutscenes that all follow the same basic structure over and over. And that is its main flaw.

After this game the franchise dove away from the JRPG genre and the mainline games became primarily platforming based. This game however is still a boring JRPG with a rough plot and almost no gameplay,

This time it repeats the idea of the previous games, starring Mario, Luigi, Peach and Toad however this time they include the new protagonist Yoshi who is voiced by Andrew Sabiston. Yoshi however doesn't really add much to the plot but to give Mario another character to work off of. Later games would flesh out Yoshi as Mario's mount along with some extra features which I think was for the better.

Most Chapters revolve around a generic plot that they repeat with minor variations over and over and it gets very boring very fast. The entire gameplay can be summed up as the menu that brings you to the level select and everything after that is just cutscenes that go on for too long.

The only redeeming quality of this game is that the characters are kind of fun. Plus every Chapter starts with this groovy little song that sound slike they're trying to emulate cave man noises in reference to Yoshi being prehistoric. Its neat and the cast is fun (yet can sometimes be annoying.) Thats all I have to say about it. I don't understand why this game is so well loved by everyone. Its definitely overrated.

Reviewed on Mar 05, 2024


1 Comment


While I agree with you wholeheartedly about most things about this game, I will admit that I greatly enjoyed the "Motherly" arc they had Luigi experience. I think it did a good job fleshing out his character and giving him some urgency in the plot of the game, something that I feel was sorely missing from the prior entries in the series. We never got to fully explore any ideas of how Mario and Luigi would act in a scenario where they needed to raise a child before this point, so seeing this become a part of the plot for a good chunk of the game felt refreshing, in a way.