Wasn’t really gonna review this but I wanted to rant. This game is just mid at best, it does nothing too awful but for 1991, this is just nothing interesting. I was just astounded at how there is just nothing interesting. You just shoot enemies, no interesting setpieces, no gimmicks in a stage, just shooting enemies and it’s so dull. Most of the bosses aren’t even that interesting either. The game has a lot of weapons to use but most of the game will have you using the S. Laser. Now about that final boss…

Noticed only like one other review brought up this boss. Screw this boss so much. I almost rage quit because I just kept dying really fast even at my top speed and I was barely doing damage to it. The only reason I didn’t quit was because I remember the options had the ability to go right in the face of an enemy and even then dodging this stupid boss’ homing projectiles is still really damn annoying! This alone makes me not want to replay the game even though the game being boring already made it so I don’t wanna replay it anyway.

It’s a shame it’s one of the only few shmups on NSO in general. In fact if you want to play a Super Famicom shmup, just play the other option which is Pop’n Twinbee. God I really should get back to reviewing Twinbee games. I guess the one thing I can give it is, the music isn’t too bad and there wasn’t too much slowdown. Yeah that’s about it, what a lame game. I need to stop playing SFC games by Jaleco. I still would rather play this over the first Rushing Beat game though so that one comment I made about it still stands.

Reviewed on Jan 09, 2024


1 Comment


3 months ago

I'm mostly just interested because of the Tsukasa Tawada soundtrack, but it's frustrating to hear about this game's failings.