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Aoba reviewed God of War
From a story perspective it’s like 10/10 for a game. The performances are very good and it can actually get to make you feel something. I’m a sucker for spectacle so seeing giant monsters and crazy shit happen in cutscenes did a lot for me. But the gameplay wasn’t perfect. I don’t really have a problem with how basic the combat was, but with how spongy the enemies became in the second half of the game. Almost every enemy, including the weak ones took way too long to kill to the point of just being boring. And it’s not a git good situation like dark souls I wasn’t dying a lot, their health just skyrockets out of nowhere. It kinda balances back near the very end and especially the late game when you get the really great loot. The navigation and backtracking is also really annoying. Exploring places for the first time is compelling but when you fast travel there later every place feels like a maze. By 2018 I expected more quality of life features for traversal like a more in depth map or some kind of markers for collectibles. Getting all the collectibles like Odin’s ravens is a real chore because there’s no hints at all so you just have to google where they are and do trial and error. Still really great game and a great story

5 days ago


Aoba completed God of War
From a story perspective it’s like 10/10 for a game. The performances are very good and it can actually get to make you feel something. I’m a sucker for spectacle so seeing giant monsters and crazy shit happen in cutscenes did a lot for me. But the gameplay wasn’t perfect. I don’t really have a problem with how basic the combat was, but with how spongy the enemies became in the second half of the game. Almost every enemy, including the weak ones took way too long to kill to the point of just being boring. And it’s not a git good situation like dark souls I wasn’t dying a lot, their health just skyrockets out of nowhere. It kinda balances back near the very end and especially the late game when you get the really great loot. The navigation and backtracking is also really annoying. Exploring places for the first time is compelling but when you fast travel there later every place feels like a maze. By 2018 I expected more quality of life features for traversal like a more in depth map or some kind of markers for collectibles. Getting all the collectibles like Odin’s ravens is a real chore because there’s no hints at all so you just have to google where they are and do trial and error. Still really great game and a great story

6 days ago


Aoba completed Days Gone
A little rough around the edges in terms of polish and the story is pretty underwhelming. But it was still fun to play through and I hope a sequel can come one day. Make it shorter tho

14 days ago


Aoba completed 7 Days to Die

14 days ago


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