God of War is the sequel to God of War III as well as a continuation of the canon God of War chronology. Unlike previous installments, this game focuses on Norse mythology and follows an older and more seasoned Kratos and his son Atreus in the years since the third game. It is in this harsh, unforgiving world that he must fight to survive… and teach his son to do the same.

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İlk çıktığında alıp yarıda salmıştım şimdi bitirdim

Exploring islands and doing the story missions are really fun, but suffers from a lack of variety in challenges, enemies, and rewards. The combat is extremely fun however and kept me playing.

The perfect evolution for the God Of War franchise.

Easily the most overrated game I've ever played. Not bad, but not that good either when considered as a cohesive experience. The dialogue, performances, and cinematography are outstanding, but the plot itself has gaping holes and basically consists of retrieving a series of macguffins. The environments look amazing, but the platforming and puzzle solving elements have been simplified to the point of barely being interactive anymore (especially the climbing). The combat shows a lot of promise, but the RPG mechanics destroy the consistency as well as the game's overall pacing, and the lack of good enemies and bosses is frankly pathetic. Almost every boss in the main story is a reskin of the very first one you fight in the tutorial. Pretty much every part of the game clearly has a lot of passion behind it, but is ultimately dragged down by some other part of the game.

This game bangs so hard. The combat owns, the setting is awsome and the story is simple but very effective. A lot of little things like the reused enemy and boss fights do get old, but it is minor in the grand scheme of things.

Good father simulator 2018 had me in my feels.