maybe I'm in total paranoia but lately I only see aesthetic experiences of the psOne like, dunno, excuses to offer not too inspired shots of what that era was supposed to be. It makes me curious that attempts are made to emulate tank controls, difficult cameras and environments totally focused on spooky vibes when the fifth generation of consoles and in general the transition between the 20th to the 21st century is a time of almost forced experimentation, especially the PsOne or the NET YAROZE. curiously, one of the most successful aesthetic experiences that I have had with this wave has been with the Hub world of this "demo disk" lol, a museum that looks and with which it interacts like a first-person game of the psone but totally aware of its anthology or so It seems, which I appreciate since these games are not as rigid or disturbing or limited as they are remembered.
I know anyway if there are a handful of interesting concepts, from;
a cute (which I think is a cover for some horror metagame) flow-dependent platformer its straight inertia to the Nimpen Manmaru, an ultra-vertical meditative first-person climbing game about the space to occupy, or the most interesting for me, a fake Documentary video game about the fall of an MMO, its last hours of life, the people who inhabit it and inhabited it and ... about the impact of the video game in real life? I don't know, but it's super adolescent , romantic and kinda mumblecore. my favorite of the whole lot.

I love these builds, only most games are not my thing.

Reviewed on Mar 30, 2021


2 Comments


3 years ago

Bryce Bucher did the museum part of this demo, and as a fan of his previous demo entry Fatum Betula, I was really pleasantly surprised at the wrapping of this thing.

3 years ago

I had no idea about that, I plan to play Fatum betula sometime this year as it looks brutal @FMTownsParty