I assume we all know the basics of Fatal frame, so I skip the mechanical description
________
Body vs Soul. the camera captures both
The most linear Fatal Frame and at the same time the most sensitive to the global image, with a hyperkinetic camera both in navigation (3rd) and combat (1st). The most outstanding Texture of the series: The static, the video, The skin, the tissues , the liquids on them, all creates an image of contained lust subjected to the horror of those who associate sex and death. A formally cleaner Silent Hill
A bit voyeuristic too, suggesting forbidden relationships between siblings and offering mechanics that show us moments of death, murder or suicide as a reward after capturing a ghost with the camera.
Although many of my favorite works have their origin in Japan, I feel that it is a country whose art and mythopoeia are sometimes based more on texture than on deeper formal personality, especially in music and video games, and it is funny that you find in Maiden of the black water a kind of allegory of this: Approach and contemplate bodies that, human or ghost, seem drained of emotional personality and ooze aesthetics.
And again; the texture, the image, that sticky friction of some old Koei Tecmo games, that obsession in the production that Makoto Shibata and his team led to record game scenes on crumpled videotapes to achieve worn VHS effects, paranormal document.

I don't know, I just like this game.

Reviewed on Nov 05, 2021


Comments