At the very least I'm happy to say I played it. It has its moments, and some of the individual character stories are okay, but I'm not really a man of capital-F Faith and the story is all about it.

Perhaps the most godlike of all the elements in this game is Yuzo Koshiro's incredible arrangements - there are some shining jewels in the OST that got a very cool face lift for this remake, really left me feeling at least cozy while I plodded through some of the more tedious portions.

I was blown away by how pretty this game is, mobile game or no. I could see the gacha stuff getting really frustrating for anyone who's trying to progress organically, but otherwise it's a fantastic experience so far.

I put this game off for literal years because I just didn't enjoy it at launch -- not much in general had changed in the time since, but people always spoke highly of the game in a way that I wasn't seeing. The first time I gave up, I stopped right around the middle of chapter 5, which I learned was right around when the game REALLY kicks into some spectacular moments.

It was all downhill from there. While ultimately I still think XCDE tells the better story and trims a lot of the tonally jarring fanservice moments, there was plenty in 2 that had me reeling. After some extensive time learning more of the ins and outs of another convoluted Monolithsoft battle system, I think it edges its predecessor out (though XCX's battle system is still the pick of the litter for me).

All in all, glad I played this game and I'm looking forward to playing through Torna: The Golden Country...someday.

FF5 is a real cornball of a game. A lot more quirky and light than its contemporaries on the SNES, with solid systems all around and a decent soundtrack, even if it's far from Uematsu's brightest. Just glad to say I finally filled the gap in my FF history.

If you liked Megaman Battle Network and enjoy deckbuilders, this game is almost certainly going to work for you. Add to that a number of cool characters with unique cards and personal abilities and a killer, high-energy OST and you've got a recipe for indie success. It's still being updated, too!

Cool if short shmup from Edelweiss, who notably went on to make Sakuna: Of Rice and Ruin, which is a complete tonal shift. Fun action even if I was just kinda mashing and didn't pay too much attention to what the action was doing because I was listening to the voice acting.