The game is repetitive, and there is no reason to sneak around when you can instantly knock people out by slamming doors in their faces, and hack security systems to shoot everyone for you. When they are unconscious, you are free to take their fingerprints, which will let you solve most crimes pretty much immediately.

Due to being an Early Access title, the game can feel rather barebones and repetitive, and with the tactics listed above, it feels as though I have optimised the fun out of the game.

On another note, the side cases just feel unfair — someone with green eyes qnd blood type O+ lives in this 16-storey building, and I have to smash all of their windows? By the time I am done combing through sixteen floors, I shall have stolen thousands of crowns' worth of loot, doing my best Garrett impression. This game honestly feels more fun as a thief simulator than a detective simulator...

Reviewed on Aug 07, 2023


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