I've been thinking for a long time what grade this Zelda deserves and realized that it can't jump above 3, and 2.5 is too low for it.

Even despite the minor QoL in the remaster after a whole 10 years this game still feels weird. Let's start with the worst part, which is the controls. The idea of playing as Link by controlling his abilities with your own hands felt amazing and desirable, but the implementation was lame, so much so that in 2011 you even had to use Wiimote+ for better responsiveness. But even the motion in the joycons of the Switch couldn't cope and I had to recalibrate the sensor every damn time.

This results in a deplorable feature, the registration of movements is difficult, because of this it is sometimes unpleasant to hit enemies, and after all it is a significant part of gameplay. The AI of the enemies also leaves much to be desired, although in the beginning you are convinced that the procedure of stupid jamming will not help you, but after getting Neiru's flame the game becomes too easy, everyone dies very quickly except for the fat bokoblin with a shield. It's depressing.

The game has pretty stupid backtracking, because of which you have to fly slowly on a bird to the old locations every time, but why, if you could just make a teleporter?

The quests in the game are worked out pretty well, or at least steadily provoke to explore the locations and interact with the joycons. However, it is worth noting the ultimate pointlessness of this activity, because you are given not rupees, not pieces of hearts, and idiotic crystals of happiness , which you exchange for rupees and increase inventory. Why were there various rewards for skulltula in Ocarina of Time, and this was almost 15 years before Skyward? It's not clear. However, the fact remains that the rewards for good quests are retarded.

The hub, which contains everything from shields and arrows to potions and the warehouse - are not needed almost the whole game, after 10 hours / after buying the last of the three shields you can basically forget about its existence except for a couple of quests and if you only need potions, although the game is so casual that you can live without them, especially there are fairies. Only Biddle on the chopper will make any sense the entire game, gifting you with inventory slots and badges that further ocassualize the gameplay.

Now what to praise for:
- As always, the soundtrack is gorgeous
- Despite the chamber-like nature of the locations - they're fun to explore, especially the first two locations
- One of the best storylines in the series in my humble opinion, standing next to Twilight Princess and Botva
- Visual style - interesting, you can put it in the pluses as well
- Sometimes the motion still gives you a bit of fun
- Some of the best dungeons in the series, this is where they put everything they have into it

I would recommend playing this Zelda only when you've played ALL the significant Zeldas from Link to the Past to Botw.

Reviewed on Apr 29, 2024


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