Ancient Gods II continues the unfortunate legacy of Ancient Gods I's Spirits: enemies that literally take away from the game, rather than add to it. Cursed Prowlers, Buff Zombies, and even more Spirits all take away player tools rather than actually requiring new skills, making players interact sub-optimally to deal with them. It's like id saw that everyone was having too much fun and decided the toys needed to be taken away. I haven't actually finished the final boss, but phase 1 is just a less interactive marauder fight, which is par for the course of this expansion.

But it's Doom Eternal so, ya know, it's still good.

UPDATE: I did finish the final boss. It sucked. Ending cutscene was sweet though.

Reviewed on Aug 19, 2021


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