BX#18
First-person Sci-fi / Horror puzzle game

- The art direction of this game is top notch: the devs managed to create beautiful yet threatening and disturbing biomechanical scenarios heavily inspired by H.R. Giger;
- The atmosphere is just perfect: the level design constantly makes you feel lost in a alien world, the excellent sound design and the minimal HUD in first person keep the immersion as high as possible.

BUT

- Puzzles were a bit disappointing: not utterly bad but nothing memorable or fun to solve;
- Anything related to "action" is unbalanced: rhythm is too low, no dash to escape enemies attacks, the first weapon has no range, reload time of all the guns is just unfair, enemies damage is too high and yours is too low, there's no enemy variety (= 3 aliens in the entire game) and no AI, not enough bullets & health machines, etc. It feels like they wanted to add the action parts with no clue on how to do that, and it ended being boring, unbalanced and unfair;
- The checkpoint system is trash: no manual saves, some checkpoints had like 20 to 30 minutes of progress between them;
- A few technical issues: bugs (= I got stuck in a section just before a cutscene and the guy stopped moving, so I had to manually load the previous game, lost progress and had to redo it), audio glitches, freezes when firing;
- A bit too cryptic: no dialogues to hear or words to read for the entire game. Is there really a story in here?

Reviewed on Oct 15, 2022


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