This game is just a total slog, to be frank. Feels like you just go through the same old couple of quests through boring overworlds and generic combat over and over. Fight the same enemies to get whatever you need, until your health is too worn out, and then just go back to town and heal. Over and over.

But what about the concept, the whole whining to change the game state thing? I mean, it sounds pretty interesting in theory, but it quickly starts to feed into mind numbing quests. Most of its uses end up being like "turn a desert place into a garden place so you can collect flowers". That kind of stuff. What could have been a cool idea just becomes another pool of points you use to just get on your way through the samey overworld.

The intro is cute. Princess Elise is indeed epic, for instance, she's so lazy that she gets her parrot to learn her spells for her. However, most of the actual story is just going from town to town with nothing else happening. All the quest dialogue tries to be "funny" by going "Wowee it sure is funny that you beat this QUEST in this VIDEO GAME! I wonder why all the innkeepers look so similar??".

However, I will draw attention to one of these meta jokes I did find funny. On one occasion, you've got a branching path between two towns. One being Farmer Place, and the other Skulls and Death Land (can't be bothered to check the exact names). And the mentor character muses to himself, "Oh Gee, I wonder whether she'll go to Farmer Place or Skulls and Death Land, what a truly hard decision not being sarcastic at all"

For those of you wondering, I went to Skulls and Death Land.

Edit: uh it's complicated apparently this game is cool actually? Im just playing through right now ill get back to this later

Reviewed on Aug 07, 2022


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