this game seems to be mainly revolving around 3 linear sections, all being metaphors for art. perspective of the artist and the critic, going into artblock, nostalgia, and an artist's wanting to move on.
but where the game flies high in story, it falters in gameplay. walk, press a button, listen to dialogue, repeat. it's in the game's very design, so it's not an easy problem to fix, but it gets tiring.

story gets a 5
gameplay gets a 2

Reviewed on Apr 30, 2022


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