SaGa Frontier 2 returned the series to its medieval fantasy roots. The 'Free Scenario' progression of SaGa Frontier was modified to a dual-scenario format, following 2 distinct routes split by chapters. Proceeding from chapter to chapter is fairly open-ended, but the progression within isn't. The combat/dungeon-oriented route of Wil feels all too conventional compared to Gustave's political story-driven route, and the overall more serious change in tone is a mixed blessing. Combat easily remains SaGa's weakest point, and here its signature difficulty and grindiness becomes too much of a burden. At best, their praxis evokes Suikoden, but besides the impressive hand-drawn artstyle, other aspects fail to engage or justify all the monotony.

Reviewed on Jan 09, 2021


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