Mega Man 9 2008

Log Status

Completed

Playing

Backlog

Wishlist

Rating

Unrated

Time Played

--

Days in Journal

1 day

Last played

October 16, 2020

Platforms Played

DISPLAY


This is one of the most disappointing games in my life

Though I don't like the weapon balancing (there is little reason to use any weapons besides than Jewel Satellite, Black Hole Bomb, and Laser Trident) I do find the roster itself to be decent regardless, more than I thought so originally at that, the music is great as always, and I really like the cinematics... but the difficulty is all over the place. The stages are annoyingly peppered with spikes or other insta-kill paths, while the bosses have painfully dull and predictable patterns that are able go down with ease even in buster-only scenarios. Sure, exceptions exist, but overall this is just how 9 is

But whatever, all that said the game was still decent... but then the Wily sections start and the good qualities it had immediately faded away for having the worst parts of the stages and difficulty be more prevalent than ever, especially with Wily's last phase doing more damage to YOU than you can do to HIM, even with the right strat and mindset.