Mega Man 9

Mega Man 9

released on Sep 22, 2008

Mega Man 9

released on Sep 22, 2008

Mega Man 9 brings the series back to its old school roots with retro gameplay, music and classic 8-bit style graphics! Mega Man fans, your wait is over! The classic Blue Bomber that debuted in 1987 is back with the ninth installment in the classic series. It's a new adventure for Mega Man all done in an 8-bit style -- graphics, music, and gameplay are all like you remember them!


Also in series

Mega Man 10
Mega Man 10
Mega Man Rush Marine
Mega Man Rush Marine
Mega Man Space Rescue
Mega Man Space Rescue
Mega Man Star Force: Pegasus
Mega Man Star Force: Pegasus
Mega Man Star Force: Leo
Mega Man Star Force: Leo

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Reviews View More

Beaten without dying. I only got the achievement for beating it without continuing, and I'm still pissed about it.

A back-to-basics, no-nonsense reminder of why these games were so good in the first place, Mega Man 9 is one of the better classic entries. It's a real ball-buster, and like a lot of later Mega Man games, the levels run on a little longer than I'd like, but they're quality levels regardless, and the excellent soundtrack really pushes you to keep going. I put it just behind 2 and 3 among my vanilla Mega Man favorites.

Going back to basics feels kinda strange since only 2 other Mega Man games had a different style, but 9 stands out with lots of cool new ideas. Each stage has a unique gimmick that keeps things fresh, and the bosses are decent for the most part. Even though not having a slide feels like a missed opportunity, and the endgame having a big difficulty spike for an already hard game feels overkill I still 9 is one of the better Mega Man games.

This is a very frustrating game that is overhyped. Listen, its a megaman game. I liked it in that way, the concept is fun. But man. I do not like megaman 9.

This is a game where they clearly were calling back to the NES games to acheive the peak of the series. I have my own takes on that, 7&8 are cool games and do new things, and games being stagnant are rarely a good thing. But putting that aside i feel like they were pulling from the nes in a bad way.

Megaman controls really well in this style, ill agree. But where they lose me is the difficulty. I think the devs made this thinking “nes games are hard right? Lets make this really hard 🤓” first off, the megaman games on nes are not this hard. Theyre just not, and youre coping if you think otherwise. Secondly, fuck you. Basically any game that likes to get liberal with spikes that instantly kill you gets an automatic 👎 from me. And this is one of them. Maybe you like meatboy/celeste/cbt and you would like this game a lot too? I dont.

It feels like it relies a lot on the shop too. Thats just lame. I dont want to have to buy a million “one time immune to spikes” items. Just dont use spikes as much in your level design. It just got unfun, and dont get me started on wily fortress. I restarted the whole thing just to come back to Wily machine the second time with a fat 1/2 damage item invalidating the whole challenge of the end game.

The game has good design at points (astro man) and frustrating design at others (jewel man,, just look at like every area with spikes in that level,, fuck you). Splash woman is a cool idea do women robot masters more capcom. Other robot masters rest are whatever design wise. The weapons are like ok but wasnt too big on any given one. Story was whatever. Cool game in theory maybe but i just dont really like it in practice. Made me realize how much i like every other megaman game tho lol

this game is strange bc while I love the levels and boss fights anyway, the really mind boggling back step by removing slide and charge shots from mega man were really noticeable. so many of the areas and fights felt like they had those in mind while designing them its so weird man

but love this game, love that there is a playable proto man but hate how they seemed to treat his gameplay

Overall I think a solid enough game in the series ! With some of the robot masters having really cool designs and levels to accompany them. I think I am just not a fan of them kind of taking steps back to no charge shot or slide. I think slide just naturally feels really good in megaman so taking that away makes me feel neutered. Wily castle is definitely Wily castle, I think its a grinder series of levels which is expected but still not my favorite part of the game. Shoutout Splash Woman because cool to see a woman robot master in these games. Overall a good game and definitely in the upper echelon of the "classic" era of Mega Man but just glad that we're only back in 8 bit for two games.

Best wily castle! So epic! Its an epic wily castle! Thats why this game gets 5 stars! A great challenging game! And this game certainly has the best stages and bosses! Its an epic mega man game! MEGA MAN 9 IS AWESOME!!!!!!!! COME ON... MAKE MEGA MAN 9 2!