The fan translation bugged out on me on the final showdown after recharging the gun, but it's not like it would change anything.

Akira is a movie and manga where all its potential is found both in its epic visuals and in Tetsuo's characther and his symbolic struggle with drug addiction diminishing his potential. So of course they chose to make a visual novel on the NES where the visuals are extremely limited instead of something that makes better use of the limitations (like a Sunsoft side-scroller) and we have to follow the perspective of the boring Kaneda and the lackluster overall plot of the movie version, with things not well explained because we don't get to see the perspective of the Colonel.

At least the Space Adventure Cobra visual novel on the Sega CD had additional sequences that differentiated itself from the source material (like the part with the kid in the desert planet and the sister found in the creepy monastery). This is just an useless piece of art.

Reviewed on Apr 23, 2023


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