Pretty big disappointment considering how much praise I see for it, dropping after 5 hours just off of episode 3.
I don't think it was a bad idea to have this open area structure, it really helps selling the whole heist thing but they definitely should have been half as long. As it is it really feels like you're running in circles doing the same things over and over again to get to the different jobs and even those need you to get through the same things most of the time, I'm really missing the tighter level design and variety in environments that was in sly 1.
Having Bentley and Barney be playable help you feel like a proper "band of thieves" and they control a lot better than I was expecting considering how it usually goes with these kinda games, still the areas really feel like they were designed for Sly first most of the time.
The game also has a lot more combat than the first and I'm kind of confused as to why they went that route because it's really not fun, the boss fights being focused on that really sucked the fun out of them compared to the more platforming focused ones in the first game.

Reviewed on Sep 26, 2023


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