Given the game's reputation, I went in expecting a mediocre game at best and a trainwreck at worst, but it's a surprisingly competent Mega Man-style platformer with some solid character design work and some neat details that I enjoyed.
I get where the backlash came from as the Kickstarter was sorely mishandled, but the game itself isn't bad. Dashing through the enemies and building up a chain of points is really fun, and the added touch of the bosses you previously beat helping you out in later levels is a really cool addition to the Mega Man formula.
I can see how it might have been a bit of a letdown if you donated to the Kickstarter and were expecting some massive, grandiose masterpiece given the amount of money it raised, but as it is, the game's fairly decent.
I get where the backlash came from as the Kickstarter was sorely mishandled, but the game itself isn't bad. Dashing through the enemies and building up a chain of points is really fun, and the added touch of the bosses you previously beat helping you out in later levels is a really cool addition to the Mega Man formula.
I can see how it might have been a bit of a letdown if you donated to the Kickstarter and were expecting some massive, grandiose masterpiece given the amount of money it raised, but as it is, the game's fairly decent.