2 reviews liked by Bugg_Boyy


Yeah, I truly do not think this game is inherently that bad. I think the main thing that pisses people off are the Game Overs that sent the player too far back for every three lives they lose. If this wasn't in the game, I don't think people would be complaining this much, cause I otherwise find it to be an obviously flawed, but still fun challenge to overcome. Occasionally the game does try to troll you, but a lot of what people call "shit design" in this game is greatly exaggerated.

Siactro's most full formed game in their gameography up to this point, despite still being only 2-3 hours long. It's also a direct follow-up to Kiwi 64, expanding it to about a dozen levels (including the bonus content). In some ways it's a very simple platformer; Macbat's moveset is actually stripped down compared to Kiwi's, there's no combat (other than the final boss), and it's not much trouble to solve the puzzles or find any of the collectibles you need.

Yet I think all of that makes the game a very endearing experience. All the areas are pleasant to explore with lots of cute characters to find, and as the game goes on it really starts to play around with world themes and mechanics, starting with a lovely Kirby 64-inspired zone. The bonus stations especially are all really memorable, and one introduces a mechanic that really shows Siactro understands why people get obsessed over collect-a-thons and the urge to just search for everything inside a game space.