Stifled 2017

Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

November 5, 2020

Platforms Played

DISPLAY


The idea of a horror game that uses echolocation is neat in theory, but Stifled doesn't really seem to know what to do with the concept. I nearly went hoarse having to talk to myself so I could see as I navigated the game's mostly empty corridors, and the few sections where I needed to stay quiet to avoid monsters were easily navigated without using my voice. I'd like to see this idea in more capable hands.